My friend who had the nerve damage to his hands never played FFXIV, but on other games he would temporarily change his password and ask one of his trusted friends to log in as him and get him past a piece of content he simply was not physically capable of beating. His problem was never "I don't see how you beat this", his problem would be "I literally cannot push the keys fast enough to beat this due to the damage to my hands." Oh, he'd try for a week solid or more before giving up, but if he couldn't beat it he'd ask someone else to do it for him.
Literally the reason I thought of him when I saw that difficulty setting for the first time was that I went, "Oh... he'd have loved that. It'd have made him more self-sufficient."
I'm going to politely—but vehemently—disagree here.
A friend who started playing about two months ago chose to be a tank main, and she was struggling badly early on. She found she was having issues holding aggro and tracking when mobs got away from her, and it was frustrating. She didn't get any help from PUGs either when she asked if there was something she was doing wrong.
When we then played together -- three of us who she already knew joining her on a run -- we were able to help clarify that even though she was using AoE to grab mobs at the beginning of a pull she wasn't continuing to do it regularly and so was losing them. And I was able to explain the aggro markers in the enemy list and what they meant about whether or not you have (or are gaining/losing) aggro on a given enemy. Once she had those two bits of information things went much more smoothly, and she's since matured into a good tank.
But the game did not give her the tools to succeed as a tank initially, nor did it tell her where to go to find those tools, and her efforts to learn were sort of in opposition to the efforts of PUGs to get through the dungeon as quickly as possible for tomes of various forms. In the end she got those tools from friends she already knew, which is great! Working together and learning from each other is how we improve!
But if you don't already have friends in game, and you don't encounter people who are patient and willing to teach, it would probably be immensely frustrating.



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