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  1. #21
    Player
    Gemina's Avatar
    Join Date
    Mar 2016
    Location
    Dravania
    Posts
    5,778
    Character
    Gemina Lunarian
    World
    Siren
    Main Class
    Scholar Lv 100
    Quote Originally Posted by MikkoAkure View Post
    Pretty sure Yoshi-P said that combining SMN and SCH was a mistake and they’re never doing it again.
    Indeed he did, and indeed they won't. The irony about it though, is this system would actually function well in the game today. It didn't previous to 4.0, when we still dealt with allocating stats and Cleric Stance swapping MND with INT. Now, you swap out your stone, and swap out your gear, and it's a done deal. All this really means though is that since it's not broken, they don't have to fix anything.

    However, I do agree with his decision for the most part. It's an antiquated system that honestly is very XI-esque.
    (0)

  2. #22
    Player
    Keddera_StormMoon's Avatar
    Join Date
    Oct 2018
    Posts
    312
    Character
    Tifka Stormmoon
    World
    Siren
    Main Class
    Scholar Lv 90
    My first leveled characters was the SUM/SCH classes - and frankly I think having that as an option on a newbie is a BAD idea. I struggled keeping both classes geared all the way up the MSQ. Not to mention, becoming competent at either at a reasonable rate suffered as well.
    (1)

  3. #23
    Player
    dinnertime's Avatar
    Join Date
    Mar 2015
    Posts
    1,300
    Character
    Aurelius Lyon
    World
    Balmung
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Keddera_StormMoon View Post
    My first leveled characters was the SUM/SCH classes - and frankly I think having that as an option on a newbie is a BAD idea. I struggled keeping both classes geared all the way up the MSQ. Not to mention, becoming competent at either at a reasonable rate suffered as well.
    You decided to keep both jobs geared and learn both jobs simultaneously, when you can do only one of them instead, and struggled from it. That's entirely your doing, it's not the class design's fault.
    (4)

  4. #24
    Player deadman1204's Avatar
    Join Date
    Feb 2019
    Posts
    285
    Character
    Fransisco Acutus
    World
    Ultros
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by dinnertime View Post
    You decided to keep both jobs geared and learn both jobs simultaneously, when you can do only one of them instead, and struggled from it. That's entirely your doing, it's not the class design's fault.
    troll much?
    (2)

  5. #25
    Player
    Sathona's Avatar
    Join Date
    Feb 2019
    Location
    Etheirys
    Posts
    488
    Character
    Sathona Jun
    World
    Ragnarok
    Main Class
    Reaper Lv 90
    Didn't YoshiP say the only reason SMN and SCH have shared exp is related to an 'issue' with the coding?
    the thing isnt intended to be happening to begin with.
    (0)

  6. #26
    Player
    dinnertime's Avatar
    Join Date
    Mar 2015
    Posts
    1,300
    Character
    Aurelius Lyon
    World
    Balmung
    Main Class
    Summoner Lv 90
    Quote Originally Posted by deadman1204 View Post
    troll much?
    Lol...what?
    (0)

  7. #27
    Player
    SamRF's Avatar
    Join Date
    Aug 2018
    Posts
    767
    Character
    Kiro Isamu
    World
    Zodiark
    Main Class
    Marauder Lv 88
    Quote Originally Posted by Jojoya View Post
    It's not awkward leveling 2 jobs at the same time as long as you're not trying to speed run to level cap. I do it with one of my characters. Instanced content I use WHM (including the solo duties because most of them have greatly reduced DPS requirements for the healer roles) and RDM for everything else. In SB both jobs hit 70 within 5 minutes of each other. This expansion they hit 80 same day a few hours apart. Roulettes, side quests, FATEs and hunt bills all added additional XP to what I was getting from MSQ.

    There's no need for 2 for 1 jobs when you can already have multiple jobs at the same time.

    Make sure you're using your chocobo companion in the non-instanced content. Its DPS contribution is noticeable once you get it to about rank 8 and only gets better as it continues to gain ranks.
    Have recently started Shadowbringers and honestly I think I agree now. I think I even prefer going with 2 jobs cause I feel like you're leveling too fast. I prefer having to grind a little before reaching required level for MSQ, and currently I'm overleveling if I do all sidequests, not leaving room for doing some fates and dungeons for leveling because I don't want to overlevel too much so my level matches the area. Going with 2 jobs might be the way to go actually.
    (1)

  8. #28
    Player
    EaMett's Avatar
    Join Date
    Dec 2016
    Posts
    1,430
    Character
    Ea Sin
    World
    Faerie
    Main Class
    Scholar Lv 90
    Ooooorrrr, I know this is completely mindblowing and will probably require an extraordinary amount of ressources but bear with me: They could make healer DPS more engaging... Omg I said it
    (2)

  9. #29
    Player
    Penthea's Avatar
    Join Date
    May 2014
    Location
    Gridania
    Posts
    3,664
    Character
    Nettle Creidne
    World
    Moogle
    Main Class
    Scholar Lv 100
    Quote Originally Posted by SamRF View Post
    Healers arguably need more complex dps rotation in general, but it will likely never be as engaging as tanks and dps, so they are destined to have a lesser experience in solo content.
    When I quest as a dps nothing stays alive long enough for me to feel like the act of dpsing is engaging.

    Do I find it more engaging than questing as a healer? Not really because in both cases I can just auto pilot in combat. For me it's the story and the solo duties that make questing engaging. Not the combat in normal solo quests when I have to kill 5 things or whatever.
    (0)

  10. #30
    Player
    EaMett's Avatar
    Join Date
    Dec 2016
    Posts
    1,430
    Character
    Ea Sin
    World
    Faerie
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Penthea View Post
    When I quest as a dps nothing stays alive long enough for me to feel like the act of dpsing is engaging.

    Do I find it more engaging than questing as a healer? Not really because in both cases I can just auto pilot in combat. For me it's the story and the solo duties that make questing engaging. Not the combat in normal solo quests when I have to kill 5 things or whatever.
    The issue with healer is that some stuff takes quite a while to kill and it's a lot of time spent spamming one button. Especially some solos are just absolutely horrid.
    (1)

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