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  1. #61
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,870
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Brightamethyst View Post
    Things like gender and racial locks on gear, poses, emotes, and such don't bother me. It's part of the flavor. I sometimes envy other racial or gendered things but I'd rather that then have everyone be the same.
    But why waste half the animations each on half your characters, instead of letting players each choose which they prefer? Few, if any, of the poses are any more "fitting" for one gender than another.

    So long as we say it's in the interest of "uniqueness", is halving one's choices, or reducing multiple choices into (n)one, necessarily a good thing?

    For instance, I like having the separate racial animations; I see those as a reduction of choices and asset waste that is nonetheless somehow beneficial overall. But weapon or idle poses?

    As far as I can tell, constraints -- for the purpose of uniqueness or otherwise -- are never inherently good, but rather an equilibrium of development (e.g. of each race) and player expression (which tends to improve with the number of choices). To me, racial poses offer enough of the first to outweigh limitations on the latter, while gender-based idle poses (/cpose) do not.
    (2)

  2. #62
    Player
    Brightamethyst's Avatar
    Join Date
    Jul 2014
    Posts
    1,794
    Character
    Jenna Starsong
    World
    Goblin
    Main Class
    Scholar Lv 100
    Where do you draw the line? What's the difference?
    (1)

  3. #63
    Player
    Schan's Avatar
    Join Date
    Mar 2016
    Location
    Gridania
    Posts
    585
    Character
    Schan Starfall
    World
    Moogle
    Main Class
    Dragoon Lv 100
    Being able to choose which checkpoint to teleport to after finishing a 24-man raid.
    (1)

  4. #64
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,870
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Brightamethyst View Post
    Where do you draw the line? What's the difference?
    That was my question exactly, for you.

    My delineation, as described above: Things should be kept unique when the benefits to the expressing the unique race or particular gender, due to fit and flavor, exceed the benefits to player expression that would come from sharing them.

    Race: The expression of what is unique to the race is fitting and illustrative while the benefit to player expression for sharing these emotes across all races is comparatively small, so they should be kept unique.
    Benefit to expressing race is, say, a 7, while the useful benefit to player for sharing them would be like a... 3. 7 > 3 --> Keep separate.
    Gender (Idle and weapon pose): The expression of what is unique to the gender is neither particularly fitting nor uniquely illustrative while the benefit to player expression for sharing those emotes across both genders allows for a wider, but not excessive, and useful breadth of expression, so they should be shared.
    Benefit to expressing gender is, say, a 3, while I'd judge the addition of idle and weapon poses of the opposite gender, since they're all basically gender-less, and simply convey slightly different personalities, would be a... 6? 6 > 3, so...
    That criteria may seem vague, but I'm not trying to obscure them. I just wondered why your own demarcation was so absolute (uniqueness trumps all), rather than weighed (sometimes one is better than the other, based on X and Y).
    (0)

  5. #65
    Player
    Avidria's Avatar
    Join Date
    Sep 2015
    Location
    Gridania
    Posts
    1,724
    Character
    Avi Taro
    World
    Behemoth
    Main Class
    Bard Lv 100
    • A menu system that's a whole lot less clunky and irritating
    • More customization options in general... and a better customization system to go with it (like, separating features from faces for starters, and allowing more than one facial feature at a time)
    • Tattoos
    • Scars
    • Vertical furniture moving
    • Bigger apartments
    • Outdoor space in apartments
    • Lofts that hold more than just tabletop items without glitching
    • Gear preview of more than just racial and job gear in the character creator
    • Better lighting options in the character creator
    • Combat voice preview in the character creator
    • In game damage meter of some kind (I like someone else's suggestion of comparative scores viewable at the end of dungeons)
    • Face slot for glasses
    • Trophies/achievement furniture
    • Glamour separated by job so I can have different glamours on the same gear (could be passably accomplished by making glamour plates... better. Letting us use them outside of cities, for one)
    • Being able to join parties when you have menus and stuff open
    (0)
    "Run when you have to, fight when you must, rest when you can." - Elyas Machera, The Wheel of Time

  6. #66
    Player
    VenKitsune's Avatar
    Join Date
    Aug 2015
    Posts
    461
    Character
    Ven Diclonius
    World
    Cerberus
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Brightamethyst View Post
    Things like gender and racial locks on gear, poses, emotes, and such don't bother me. It's part of the flavor. I sometimes envy other racial or gendered things but I'd rather that then have everyone be the same.
    Gender locks on weapon cposes are horrible though. With only a few exceptions, none of the poses are really specifically effeminate or masculine, its simply just that the genders have different ones for seemingly no reason. SE should unlock the restriction, allowing us to choose between two existing animations instead of being STUCK with ONE.
    (3)
    2.0 Veteran from 2013. Just looking to be helpful. DRK is Love, DRK is life.

    (Ignore the levels on my character card, the tool i used to make it hasn't been updated for 4.0)

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