
Originally Posted by
Melichoir
Again, missing hte point: You dont jump the difficulty up to much in a short span of time or that is also a problem. Nor does the difficulty from the end of an xpac have to be worlds more difficult than the beginning. It's good that you brought up A3S. That raid broke statics and was waaaay over tuned, even for the hardcore crowd. Yes, there is a flip side to the "Increase difficulty" argument which Ive been clear on. To much to soon or done poorly is just as bad. Im not advocating for that. Dont think anyone is save a few crazy people. Asking for gradual increase in difficulty over a two year period through numerous dungeons, Trials, Raids, and even MSQ content is not the same as going from "Eh, this is ok" to "Oh GOD, What is this hellscape?!"
Secondly, YoshiP has said quite a lot of stuff and not done it, or said he wouldnt do things but ended up doing them. So that's not a lot to go on. Not calling him a liar, but it's stupid to assume that one question asked is the definitive answer for all time. Furthermore, based on what youre saying (as I dont know the exact quote) youre fundamentally misunderstanding things. There's a difference between designing things to be streamed in mind, and people playing things that they stream. God, O12S is in many ways a crappy fight to stream. Hell, FFXIV with it's spell effects in general is pretty bad for that. However, streamers and what not showing off fights, being enthusiastic about content and raids, talking about loot, strategy, gearing, rotations, all of that is stuff that gets written up in blogs, streamed, youtube videos, discussion boards, etc. generates a lot of interest. And SE in no small terms is stopping any of that, cause simply itd be bad for the game. Again, A hardcore enthusiastic base makes a huge difference in a game's overall health. If it was strictly about appeasing your largest demo, youd nix the savage and ultimate content all together as that is a money sink, and invest in creating tons of casual events and dungeons where you just gotta grind mindlessly to get the goodies. Not that savage doesnt have grind, mind you, but that there is reward in the challenge as well as having specific gears and mounts that cant be obtained otherwise.