If the single player portions are well-embedded, I am very fine. When I started, the forced dungeons were really strange.
Look at Titan for example: You are about to face him, trapped in a hell-like setting, facing a face-to-face fight about life and death and - you are stuck in a waiting room that I can even escaping by teleporting home.

On the other hand, I am playing for the interaction. It's weird there are many people coming up with "It's an MMO, but it does not have to be multiplayer". What the heck is that contradictory nonsense? Are these the "vegan burger" and "vegan sausage" tofu eaters of the online gaming world?

If the game keeps enough people in the Duty Roulettes I am fine, but Squeenix really need to find the balance lopsided on the multiplayer part. Playing with bots is absolutely unsatisfying. It was a blast to play with bots in UT99, but now it's not.

Not sure what you guys want. You share your life online on several platforms, pictures of your food, yourself, your pets, your vacations and post on the forums to share with others. But ingame you suddenly turn 180°. What is that schizophrenic attitude all about?