Results -9 to 0 of 37

Threaded View

  1. #3
    Player
    Zsplash's Avatar
    Join Date
    Mar 2019
    Posts
    72
    Character
    Dizzy Fox
    World
    Twintania
    Main Class
    Scholar Lv 80
    Quote Originally Posted by Arillyn View Post
    SE has already stated that they wouldn't do another SMN/SCH type job. The reason they even could do that is because they have arcanist as their base class and then you can unlock the job SMN and/or SCH. SE doesn't make classes anymore (that was a holdover from 1.0). They just make jobs, so there wouldn't be anything to split from.

    As for my own personal preference, I rather like having jobs be their own and not shared. I got SCH leveled along with my SMN that is true, but I have no interest in it nor do I even know how to play it because I just didn't have to level it up. It was a freebie I got along with SMN.
    Summoner/Scholar weren't hold overs from 1.0 though, nor was Rogue. It's a mystery why they did ROG after ACN other than that this job started at level 1 and they felt a need to maintain the base class BS because of cross-over skills.

    Combining the two wasn't a mistake either to them, they may regret it but it was done very purposefully to be lazy and rush the development process. They'd do it again all things considered because they wanted to release the game more quickly and designing 2 separate classes + class quests + unique skills would have taken more time.

    Long story short, classes that split into 2 unique jobs is not happening again it was just a situation where they thought it was the best for their development time to release FFXIV ARR quickly.

    edit:
    Quote Originally Posted by Rufalus View Post
    idk maybe a stance switch which turns some of their heal buttons into more dps spells. That can be their dps spec. Make it so you can't change stance during combat if they want to lock people into healing for party content. Cure III can become the old Aero III. Stuff like that. Tetragram becomes a dps nuke ability with a cooldown, etc
    They nuked cleric stance for good reason, this game already suffers from major issues with what's expected of a healer. Which is DPS, not so much its healing.... well ok, a healer must not let people die but if you ever look up endgame info on a healer it's all about how to heal in between doing DPS as if it's your main job and healing is your side gig. SCH is a great example as we're expected to only heal using the ogcd heals inbetween DPS casts.

    Either way, I only get bored of healer for the same reason as OP but that's because healers have so little else to do in realistic leveling/dungeon/endgame situations.
    (1)
    Last edited by Zsplash; 02-04-2020 at 01:04 AM.