Quote Originally Posted by MyakotApelsia View Post
Have you even checked what "steal" does? You either steal Potion, Grenade or get damage up. Those are not ingame items and they shouldnt be such. In fact, if it was, it would be stupid.
Devs have already proven that you dont need to follow "muh lore" to make a job. "The rogue class is the closest we will get to thief" just because you think that steal gives you real items is just cringe tbh
The cringe here is that you didn't realize I was talking about the classic thief job in the FF series when I said steal was all about getting extra items and that I don't think the classic Thief's identety based around stealing translates well. I was talking about the classic steal not the fan version in the OP.

To address that specifically, while it's a novel attempt to try and fit steal into FFXIV's combat system would it not be rather goofy to always be stealing those same couple things from every enemy no matter how much sense it makes for them to have potions or grenades on them? And if you're not actually stealing stuff from them and just 'stealing strength/attack power' or something vague like that, that's also stepping away from what a classic thief really is.