Got to humbly disagree, I dont understand why the pets still being "fire and forget" is a good thing when thats the main complaint people had about rook/bishop autoturrets since you only had to throw them down then forget about them. Queen's difficulty with terrain like E4s and its inability to change targets once set + losing DPS from boss jumps (meaning actual boss movement not downtime) actually make it a downgrade from rook in my opinion.
Current MCH as you said has been very dumbed down, I dont think battery really interacts with the kit at all so its just a slapped on additional gauge that functions as a DoT which I hope they change in the future so it actually matters to your gameplay.
I agree that at this point they could remove wildfire and it wouldnt really matter since its became so boring and detatched form the kit.
Overall the design feels slicker on the job but thats mostly because they removed so much of it that it would actually be HARD for them to make such a basic job feel clunky.
(even then heatblast spam still feels clunky due to the weaving and time commitment you need to put into dumping 50 gauge)