Quote Originally Posted by DRKoftheAzure View Post
I actually had to learn how to tank in FF14 through the more social aspect of the game(i.e. video guides, websites that give a basic rundown of the role and job/class that you are playing, etc.) during Heavensward and this was when Cross Class skills was still a thing, and I firmly believe that we should have more cross class skills to choose from going into Stormblood while also focusing more on traits.

Now there is nothing wrong with Role action system, but if it was going to be in the game, we should have kept cross class skills and all the devs had to say was "Hey guys we're going to inevitably remove cross class but we are going to phase it out over time for role action" so that way tanks/healers/Physical Ranged/Magical Ranged and certain melee DPS wouldn't have to feel like the same thing with nothing to differentiate them like they do now(basically DRK, WHM/AST, each individual Physical ranged, MNK and NIN failing "the duck test").

And tank stance were the training wheels of the role whereas DPS stance (for both tanks and healers) was without the training wheels, which is now lost to time because someone at Square-Enix was getting their best quarterly earnings, or Yoshi-P hated tanks and healers having DPS stance for whatever reason.
Id like if they had a talent tree. It could be the answer to pruning. They could let you pick a handful of talented abilities you want to run with and that way you can spec out differently for different content. Give people some choice without overloading the amount of buttons.