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  1. #1
    Player
    YusiKha's Avatar
    Join Date
    May 2019
    Location
    Azim Steppe
    Posts
    301
    Character
    Lost Skywatcher
    World
    Odin
    Main Class
    Sage Lv 90
    Quote Originally Posted by miraidensetsu View Post
    For me, healers should be more support focused. Healers should have more buffs, more debuffs, an AoE Esuna (and more cleanable debuffs), more shields, etc.
    For us to do what - ignore?
    Because the encounter designers sure as heck won’t change a ‘winning’ formula.
    And for certain they won’t retroactively change every single dungeon, trial, and raid to suit your design goals.

    And what’s this with everyone clamouring for more overvaluing shields? As current design goes, shields are only used in 2 scenarios - lethal damage, and 1HP mechanics. Neither of which are common enough for us to require more.
    In fact - if each healer only had access to shields as frequently as tanks (that is - 1 group shield every 90s), no content would change difficulty-wise.
    (6)
    Last edited by YusiKha; 01-25-2020 at 07:51 AM. Reason: Fixing reality

  2. #2
    Player
    Patt's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    19
    Character
    Credit Card
    World
    Jenova
    Main Class
    Scholar Lv 90
    Quote Originally Posted by YusiKha View Post
    For us to do what - ignore?
    Because the encounter designers sure as heck won’t change a ‘winning’ formula.
    And for certain they won’t retroactively change every single dungeon, trial, and raid to suit your design goals.

    And what’s this with everyone clamouring for more shields? As current design goes, shields are only used in 2 scenarios - lethal damage, and 1HP mechanics. Neither of which are common enough for us to require more.
    In fact - if each healer only had access to shields as frequently as tanks (that is - 1 group shield every 90s), no content would change difficulty-wise.
    100% this!

    Shielding as it stands is only useful, like mentioned, if it prevents a death or reduces the subsequent number of GCD heals. As a healer, your goal should be to do the minimum amount of GCD heals necessary while a boss is targetable.

    As it stands, healing is already so simple to manage, especially with the influx of oGCD heals from 3.0 onwards. There is just SO much time for DPSing as healer in pretty much any situation you can find yourself in. A healer's dps rotation & ease shouldn't be balanced around the worst of the worst (speaking of tanks who don't use CDs in large packs :P) and instead be balanced around an average to ideal situation.

    Take the latest Ultimate as an example. While phase 1 and 2 do have a pretty decent healing requirement, phase 3 and 4 are pretty much void of any real healing (the exception being the p3 enrage). Phase 4 specifically (Perfect Alexander), I think I do maybe 2 or 3 GCD heals while the boss is targetable; that phase is roughly 5 minutes long. Granted, the boss is untargetable for maybe 1/3rd of that, that is still roughly 6~9 seconds of GCD healing out of like 200 seconds of up time, or in other words about 3% of your up time is spent healing. This is not unique to Ultimate, and leads to a very boring DPS rotation endured by healers. Broil/Glare/Malefic spamming is not super engaging, and it would be really cool to see a step back to older, more complex (relatively speaking) DPS rotations that healers used to have.
    (6)

  3. #3
    Player
    miraidensetsu's Avatar
    Join Date
    Jun 2017
    Location
    Gridania
    Posts
    638
    Character
    Luno Belfi
    World
    Behemoth
    Main Class
    Conjurer Lv 100
    Quote Originally Posted by YusiKha View Post
    For us to do what - ignore?
    What if the Trick Attack buff was on SCH instead of NIN? It would be ignored? And can you explain to me why almost every AST main is crying for the cards being basically a flavour of Balance? Lack of utilities isn't what keept WHM from being Meta on SB?

    If you want to make the healer gameplay less boring and don't want to make DPS mandatory, make them play with buffs. I doubt that the community would ignore, for instance, if there was a way for WHM apply a magic resistance down debuff on the boss. BLM, SMN and RDM would LOVE it. Who don't like bigger numbers?
    (1)

  4. #4
    Player deadman1204's Avatar
    Join Date
    Feb 2019
    Posts
    285
    Character
    Fransisco Acutus
    World
    Ultros
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by miraidensetsu View Post
    What if the Trick Attack buff was on SCH instead of NIN? It would be ignored? And can you explain to me why almost every AST main is crying for the cards being basically a flavour of Balance? Lack of utilities isn't what keept WHM from being Meta on SB?

    If you want to make the healer gameplay less boring and don't want to make DPS mandatory, make them play with buffs. I doubt that the community would ignore, for instance, if there was a way for WHM apply a magic resistance down debuff on the boss. BLM, SMN and RDM would LOVE it. Who don't like bigger numbers?
    This wouldn't fix the problem. Each healer would simply have a buff or debuff they cast on a group every couple minutes. It doesn't change the dps rotation of 1,1,1,1,1,1,1,1
    If you say "make it single target" - thats actually bad. Now healers have to individually target and buff/debuff everything. Thats just awful gameplay.
    (7)

  5. #5
    Player
    YusiKha's Avatar
    Join Date
    May 2019
    Location
    Azim Steppe
    Posts
    301
    Character
    Lost Skywatcher
    World
    Odin
    Main Class
    Sage Lv 90
    Quote Originally Posted by miraidensetsu View Post
    What if the Trick Attack buff was on SCH instead of NIN? It would be ignored? And can you explain to me why almost every AST main is crying for the cards being basically a flavour of Balance? Lack of utilities isn't what keept WHM from being Meta on SB?

    If you want to make the healer gameplay less boring and don't want to make DPS mandatory, make them play with buffs. I doubt that the community would ignore, for instance, if there was a way for WHM apply a magic resistance down debuff on the boss. BLM, SMN and RDM would LOVE it. Who don't like bigger numbers?
    My mistake, since you followed buffs and debuffs with an AoE Esuna (We had one of those - I only ever used it in Rathalos Ex), I assumed that the buffs and debuffs would be equally inutalisable, like ARR Miasma's HP recovery down.

    Also what's with everyone trying to make WHM have damage support? I feel like every class rework or suggestion thread has that same suggestion.
    Why can't WHM just stand on its own as the healer with Personal DPS? Especially since it's the first healer people have access to and it does a decent job of tries to push newbie healers to DPS (CNJ questline, Assize, Misery, Holy)
    (1)

  6. #6
    Player
    CrimsonGunner's Avatar
    Join Date
    Aug 2019
    Posts
    581
    Character
    Mike Arklight
    World
    Twintania
    Main Class
    White Mage Lv 92
    Quote Originally Posted by YusiKha View Post
    My mistake, since you followed buffs and debuffs with an AoE Esuna (We had one of those - I only ever used it in Rathalos Ex), I assumed that the buffs and debuffs would be equally inutalisable, like ARR Miasma's HP recovery down.

    Also what's with everyone trying to make WHM have damage support? I feel like every class rework or suggestion thread has that same suggestion.
    Why can't WHM just stand on its own as the healer with Personal DPS? Especially since it's the first healer people have access to and it does a decent job of tries to push newbie healers to DPS (CNJ questline, Assize, Misery, Holy)
    maybe you want him to be more like a black mage in the healer role and its fine that you want him to be but to others who offered him having buffs(myself included) is something that is missing on white mage.
    it is weird to see white mage without shell/reflect or protect,they are his iconic spells and its just feel weird without them(at least to me).
    (3)

  7. #7
    Player
    YusiKha's Avatar
    Join Date
    May 2019
    Location
    Azim Steppe
    Posts
    301
    Character
    Lost Skywatcher
    World
    Odin
    Main Class
    Sage Lv 90
    Quote Originally Posted by CrimsonGunner View Post
    maybe you want him to be more like a black mage in the healer role and its fine that you want him to be but to others who offered him having buffs(myself included) is something that is missing on white mage.
    it is weird to see white mage without shell/reflect or protect,they are his iconic spells and its just feel weird without them(at least to me).
    I have no qualms with defensive support (heavens know that all healers could use more of that), but offensive support doesn't need to be on all healers. Heck, I'd not weep to see Chain Strat go. Damage support can be AST's thing.
    (2)