Quote Originally Posted by Mansion View Post
Mob designs (Eureka for instance) are already pre-existing like 99% of the time, except for the 4 bosses. Then, on one epansion over another, there are very few "brand new" mob and boss designs.
And I was talking about map design, quest writing, gameplay, balance. There's more to it than just mobs wandering on the map.

I agree that mounts wouldn't be too complicated to create, especially if they are based on pre-existing models. It's certainly something as simple as "adding too much decreases their value".
Adding more mounts won't decrease their values infact it will give raiders pugs the chance to take savage farms more serious attempts of clearing. More mounts means more fun and not just stick with the last floor mount everytime, there may be some players that can't clear all of the floors every raid tier because of w.e reasons, but If SE decides to add four mounts on every floor per tier then every type of player can either A.) Choose to get all four mounts, B.) Just grab the easiest mount because idk im too casual to clear all savage floors etc. W.E reason the individual has.