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  1. #1
    Player
    Archwizard's Avatar
    Join Date
    Feb 2019
    Location
    A café at the edge of the universe
    Posts
    1,130
    Character
    Archwizard Drake
    World
    Sargatanas
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Ardox View Post
    What you're proposing neither feel good nor give you more DPS
    You say that like I'm the one who came up with it, or this is some fringe theory, when the reality is it's already generally accepted as how BLM works. F2 ceases to be a substantial gain once we have alternatives -- the most favorable math puts a F2+Flare rotation a mere 3.5 PPS higher than Flare alone on 4 targets in sustained combat, which means losing the burst advantage of the Flare-focused rotation. Burst which tends to be more valuable in add encounters.

    At any rate, Flare in general doesn't "feel good" until you get Improved Umbral Hearts (or Aspect Mastery in some opinions), no matter what rotation you use it in. That's a matter that's best patched by adjusting how UI provides MP, not by B2 or F2.
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    Last edited by Archwizard; 01-23-2020 at 01:47 PM.

  2. #2
    Player
    Yorumi's Avatar
    Join Date
    Sep 2013
    Posts
    390
    Character
    Yorumi Eienyuki
    World
    Ultros
    Main Class
    Red Mage Lv 77
    Quote Originally Posted by Archwizard View Post
    You say that like I'm the one who came up with it, or this is some fringe theory, when the reality is it's already generally accepted as how BLM works. F2 ceases to be a substantial gain once we have alternatives -- the most favorable math puts a F2+Flare rotation a mere 3.5 PPS higher than Flare alone on 4 targets in sustained combat, which means losing the burst advantage of the Flare-focused rotation. Burst which tends to be more valuable in add encounters.

    At any rate, Flare in general doesn't "feel good" until you get Improved Umbral Hearts (or Aspect Mastery in some opinions), no matter what rotation you use it in. That's a matter that's best patched by adjusting how UI provides MP, not by B2 or F2.
    I think overall it's moot in dungeons below ShB. I've been leveling my blm and just hit 60. Doing HW dungeons every pack is just Freeze > T2 > F3 > Flare and maybe I get one more freeze off before the pack dies. I'll see if SB dungeons change anything but right now nothing survives long enough to matter.
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