Quote Originally Posted by Kabooa View Post
There's tons of ways it could happen.

The easiest and most direct while having the least implication on overall job balance in the current state of the game is just giving it a two stack limit.
As it would have been with Straighter Shot and Refulgent Arrow, and yet players were very hesitant to allow for that. Once we've given the obvious upgrade to Firestarter, would there be any place for procs that don't stack to at least 2?

Knowing when to hold for Firestarter with woven oGCDs, be it for mobility or sync, and when to chain-cast was actually a decently nuanced part of gameplay back in ARR? Is this yet another thing we want to take away from the majority of levels just to aid the last 20, without even looking for any positive changes that might be made for all levels in the course of that "QoL change"?