Based on the current Data from Expert Dungeons at least, Samurai actually has the highest AOE potential of the Melee followed by Dragoon, then Ninja, and Monk as the lowest, but the actual performance difference between all of them in AOE is so small as to be negligible.
I wouldn't exactly describe Monk as easy to learn/master. It's defined by Non-linear combos rather than the 1>2>3 combo steps the other jobs use, so to some it can be a bit harder to wrap their heads around compared to the other melee when it comes to just doing the basic GCD rotation. Doubly so when combined with how positional heavy it is. For some people it can actually come off as intuitive because of that compared to a more straightforward rotation. Another thin to note is most of the jobs post level 54 toolkit is just downtime loss mitigation skills that don't work well so once you've got Elixir Field the job pretty much stops evolving. Also side note, Mantra was also recently nerfed to 10% healing, so while it's a nice additional benefit to the job it really isn't anything game changing.



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