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  1. #1
    Player
    testname's Avatar
    Join Date
    Jun 2017
    Posts
    232
    Character
    Rin Shima
    World
    Raiden
    Main Class
    Paladin Lv 90
    Coz dungeons are boring.

    Make it fast, get tomes, end of story.
    (0)

  2. #2
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,884
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by testname View Post
    Coz dungeons are boring.

    Make it fast, get tomes, end of story.
    Then...
    1. What about making dungeons... not boring?

    2. Why do something so boring at all? Alternatively, why should that particular task be necessary, if there are more enjoyable ways we would otherwise be able to get those rewards? Why should something so dull be made the most efficient method of collecting tomes (which are initially necessary for progression)?

    3. [Hypothetical] If one were to take issue with dungeons' being so dull, why would they then -- even if, admittedly, among many others -- conditioning development towards more of the same by requesting efficiency over enjoyment ('give me something unpleasant, but quick, so I can more quickly get to the thing I'll try to make as quick as possible, even if I make it proportionately more unpleasant in the process')?
    (4)