I like ShB's AST over StB's.
I did not ask for a change specifically, but now that the change has been implemented, I would have to say I like it more.
Sure it is "dumbed down", but yet overall it just seems to flow better and easier. AST was already the most frenetic healer class to play, and StB's card system just seemed so weird. We had buff cards that nobody cared about (who cared about Spire or Bole cards? Seriously. And Ewer was usually LOL as well), which were only RR fodder.
Given there's what, 6 cards? and 3 of them are junk? That's 50% chance that any card you pull is going to be junk.
With the new system, the first card is useful 100% of the time, 66% the second time, and 33% the third time. Yes all cards do the same thing, but at least you're not throwing away the vast majority of the cards you pull unless Divination is on cooldown and you somehow got lucky and got another Divination ready before the cooldown arrived (and even then you're not "throwing them away", you're simply converting them to Lady/Lord cards to save your Div progress).
Every now and then I'll get this spurt where I'll need (insert type here) and not get that for 8, 9, 10 draws but these are thankfully rare. Usually I'll get the full Div stack within 5-6 draws. It's certainly better than trying to fish for Balance back in StB and usually having to settle for Spear (or that other one) instead at times because it just won't give you Balance when you need it.
I'm a very casual player, and even I know that 20% Damage Buff is way better than the other 5 buffs. Why on Earth would I want anything other than 20% damage buff? I mean... 20% recast on something that takes two seconds... um.... ok? That's not even noticeable hardly, and besides, most things you use either have no cooldown, or the cooldown was the same as the GCD. 20% GCD? Eh, maybe? I'd say that was the only real competition Balance had. TP regain? Who ever cared about that unless you were spamming AOEs back in HW? MP Regen? I can't remember ever running out of MP unless things really went south (then MP Regen wasn't going to cut it anyhow). That just leaves 20% damage reduction. If I was solo as AST, well I'm a healer. I got Aspected Benefic, which would pretty much heal me through anything I was meant to solo, anyhow.For a development team to break a class lore because so called "Fishing for balance" was only for a small minority of players.
And throwing a Bole card on a tank in a dungeon? I remember the Bole Card being referred to as the "Card of Shame" because the only healers who threw those cards around did it to either insult the tank, or they were a newbie healer, or the tank genuinely sucked at mitigation usage.
So I highly doubt a "minority" of players was Balance Fishing because it just seems so.... obvious.... that 1 card was far more powerful than the others. Ironic they chose to call it "Balance" when it was anything but Balanced.
EDIT: I am obviously talking about StB, I do not know how it was in HW because I didn't play AST back then.