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  1. #41
    Player
    technole's Avatar
    Join Date
    Jun 2014
    Location
    Gridania
    Posts
    1,974
    Character
    Thea Sitori
    World
    Gilgamesh
    Main Class
    Scholar Lv 72
    Quote Originally Posted by SieyaM View Post
    I think the core of the issue is really that jobs are designed for Savage raiding and as a result perform poorly in other content. Sure you need all these things when doing that content but anything else it's just too much.
    Hence why the delete list is terrible, it's obvious they don't know how useful the skills are in savage and ultimate settings. Dungeons and most casual content almost 80% of the kit isn't quite optimal, can use at-will or whatever you want.
    (4)

  2. #42
    Player
    MerlinCross's Avatar
    Join Date
    Aug 2015
    Posts
    387
    Character
    Lavitz Orlandeau
    World
    Mateus
    Main Class
    Samurai Lv 80
    Quote Originally Posted by technole View Post
    Hence why the delete list is terrible, it's obvious they don't know how useful the skills are in savage and ultimate settings. Dungeons and most casual content almost 80% of the kit isn't quite optimal, can use at-will or whatever you want.
    I don’t agree with most of the delete list but at the same time not everything is useful in Savage either. Fluid Aura is still useless as an example.
    (1)

  3. #43
    Player
    Risvertasashi's Avatar
    Join Date
    Apr 2014
    Posts
    4,706
    Character
    Makani Risvertasashi
    World
    Ultros
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by MerlinCross View Post
    I don’t agree with most of the delete list but at the same time not everything is useful in Savage either. Fluid Aura is still useless as an example.
    Fluid aura and repose can be very useful in potd/hoh, and Eureka when solo. If it's not content you run or you otherwise don't want them, just take them off your hotbar? But they're objectively useful, if also situational.
    (1)

  4. #44
    Player deadman1204's Avatar
    Join Date
    Feb 2019
    Posts
    285
    Character
    Fransisco Acutus
    World
    Ultros
    Main Class
    Dragoon Lv 90
    umm... bigger question. Why delete anything?
    All 3 healers just went through a big "simplification" of their jobs. Can we just downvote this entire thread?
    (5)

  5. #45
    Player
    SleepyNeko's Avatar
    Join Date
    Aug 2017
    Posts
    150
    Character
    Chocola Puddin
    World
    Typhon
    Main Class
    Dark Knight Lv 80
    SCHs calling for removal of Indom and other ogcd heals must've never healed hard content while trying to do good dps.
    (2)

  6. #46
    Player
    MerlinCross's Avatar
    Join Date
    Aug 2015
    Posts
    387
    Character
    Lavitz Orlandeau
    World
    Mateus
    Main Class
    Samurai Lv 80
    Quote Originally Posted by Risvertasashi View Post
    Fluid aura and repose can be very useful in potd/hoh, and Eureka when solo. If it's not content you run or you otherwise don't want them, just take them off your hotbar? But they're objectively useful, if also situational.
    Because we’re told the game is balanced around savage/ex.

    And they are off my bar. When a skill is dead 95% of the time why have it? Delete or change it. But I’m a guy that also thinks Shield Bash should be removed.
    (0)

  7. #47
    Player
    Billythepancake's Avatar
    Join Date
    Jul 2019
    Location
    Limsa
    Posts
    777
    Character
    Evelynn Outreguerlain
    World
    Diabolos
    Main Class
    Scholar Lv 80
    Here's an idea. SCH could lose aetherflow. Hear me out, I'm not saying get rid of the mechanic, just the button associated with it. Since it's combat only anyways now, have it automatically do what it does now when a battle starts, and instead of having to press a button to get your aetherflow, you just get your stacks with a 60 second timer underneath that will automatically refresh your stacks, and give mana,as soon as the time is up. It frees up a button so we can have more interesting things and doesn't interfere with SCH's playstyle of managing aetherflow between DPS and healing. (assuming SE doesn't do a stupid move and get rid of energy drain a second time)
    (1)

  8. #48
    Player
    YusiKha's Avatar
    Join Date
    May 2019
    Location
    Azim Steppe
    Posts
    301
    Character
    Lost Skywatcher
    World
    Odin
    Main Class
    Sage Lv 90
    Quote Originally Posted by Billythepancake View Post
    Snip
    On similar lines; AST can lose draw, just have a card spat into their hand every 30s
    (0)

  9. #49
    Player
    MerlinCross's Avatar
    Join Date
    Aug 2015
    Posts
    387
    Character
    Lavitz Orlandeau
    World
    Mateus
    Main Class
    Samurai Lv 80
    Isn’t that just reducing it to WHM Lily gen then?
    (0)

  10. #50
    Player
    Billythepancake's Avatar
    Join Date
    Jul 2019
    Location
    Limsa
    Posts
    777
    Character
    Evelynn Outreguerlain
    World
    Diabolos
    Main Class
    Scholar Lv 80
    Quote Originally Posted by MerlinCross View Post
    Isn’t that just reducing it to WHM Lily gen then?
    I guess? It's just a suggestion, not necessarily something I want, but if the only difference between lilies and aetherflow is pressing a single button, then they're already practically the same mechanic. I only suggest it so there isn't an excuse of "muh button bloat".
    (1)


    Make SCH great again! Seriously though, we just want our class to be fun and engaging again, not OP, is that too much to ask for?

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