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  1. #1
    Player
    Lersayil's Avatar
    Join Date
    Jan 2019
    Posts
    568
    Character
    Lhei Amariyo
    World
    Lich
    Main Class
    Samurai Lv 90
    I think we're past the point in FFXIVs life cycle where they'd implement such major changes to how jobs are designed and work.
    (3)

  2. #2
    Player
    Bright-Flower's Avatar
    Join Date
    Jul 2018
    Posts
    2,828
    Character
    Nyr Ardyne
    World
    Balmung
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Lersayil View Post
    I think we're past the point in FFXIVs life cycle where they'd implement such major changes to how jobs are designed and work.
    This. In theory I'm not opposed to it. Like in WoW where some classes can do multiple roles but not all of them at once.

    But it's a bit late for FFXIV to suddenly start doing it.

    While DCUO is far from my favorite mmo I actually liked how it handled that with its power sets/classes. Everyone could dps, but you could also either tank, heal, or support/crowd control depending on your class. So everyone got dps and one other role. In a new MMO I'd like to see something like this. So you don't have the disparity of say WoW where come classes can only dps, some can do all roles and some in between, but you also don't have mono role classes. Under this sort of system, red mage coudl be caster dps or healer, paladin could be tank or dps, same with DRK etc. But it's too late to drastically shift things in FFXIV job design outside of limited jobs which are side content minigames more so than normal classes.
    (0)