Yo-Kai came back once and iirc only because Yoshi is personal friends with that Yo-Kai guy.
Garo was in the game for years. We were made aware months in advance it would be leaving. I don’t see Garo making a return.
Duskane mentions it as "keeps coming back" because Yoshi announced its return at some point in the future, in the most recent 14-hour live stream. This time, they'll be making it easier to obtain the Whisper-Go mount, along with the addition of Yokai weapons for RDM, SAM, GNB, and DNC.
As for the GARO event, I wouldn't be surprised if it'll eventually make a comeback, if there's enough demand for it.
It's surprising that it went on for as long as it did, since they initially mentioned the event would continue on until some point after the release of Stormblood.Idk why they even removed it at all tbh... I mean it was in for so long, and I came back to the game months after it started, so I didn't even know it was a limited time "event" until they started talking about removing it.
At least the removal gave a few solid weeks of very quick PvP queues...
Last edited by Nezerius; 01-01-2020 at 12:22 AM.
But I want everyone to suffer as I did... 808 FATES for that damned mount... that I barely use because it looks like a glowing sperm haha...
(I'm only partially serious about wanting everyone to suffer for it. Would probably be annoyed if it was too easy.)
I agree 100%. It took quite some time and a ton of fates to get that mount. Now SE is going to give it to people on a platter.
I mean, when only a very, very small portion of players who took part in the event the first couple times finished it entirely, I think there's an issue there. It's a crossover. It shouldn't be overly easy, but it shouldn't be soul crushingly difficult either...especially when the only difficult part is stomaching hundreds of Fates. 3-400 or so? I guess that's reasonable. But 800+? That's just...there aren't words. Well, there are, but I'd rather not get a temp ban.
This, yeah it's kinda a gut punch to have gone through the initial event and paid your dues to get the shiny version of the mount. But part of the reason why the event was unpopular in the first place, aside from the clashing aesthetics, was because of the sheer grind one needed to do to even get the mount in the first place. If we're only going to be getting Yokai Watch one more time then it's smart to cut down on the tedium.I mean, when only a very, very small portion of players who took part in the event the first couple times finished it entirely, I think there's an issue there. It's a crossover. It shouldn't be overly easy, but it shouldn't be soul crushingly difficult either...especially when the only difficult part is stomaching hundreds of Fates. 3-400 or so? I guess that's reasonable. But 800+? That's just...there aren't words. Well, there are, but I'd rather not get a temp ban.
its not much different to the rest of this game normallyThis, yeah it's kinda a gut punch to have gone through the initial event and paid your dues to get the shiny version of the mount. But part of the reason why the event was unpopular in the first place, aside from the clashing aesthetics, was because of the sheer grind one needed to do to even get the mount in the first place. If we're only going to be getting Yokai Watch one more time then it's smart to cut down on the tedium.
relics become easier to make over time
can unsync Extremes and savages to be much easier at a later date
unless its Ultimate or the new Blue mage savage stuff expect it to become more lenient at some point
Also speaking of Blue mage i found it funny yoshi said "weapons for the four new jobs"
The glowy version of the mount was never designed for everyone to obtain, I remember that being outright stated in the announcement of the event. The first event duration was available for close to 10 weeks (from the 26th of July until the 3rd of October, 2016), while the second event was available for just over 8 weeks (3rd of September 2017 until the 1st of November 2017).I mean, when only a very, very small portion of players who took part in the event the first couple times finished it entirely, I think there's an issue there. It's a crossover. It shouldn't be overly easy, but it shouldn't be soul crushingly difficult either...especially when the only difficult part is stomaching hundreds of Fates. 3-400 or so? I guess that's reasonable. But 800+? That's just...there aren't words. Well, there are, but I'd rather not get a temp ban.
That duration in mind, along with the average of 700-800 FATEs to complete it, that's roughly 11 FATEs per day during the 1st event, or 13 FATEs per day during the 2nd event. And that's not taking into account that the player's ability to somewhat plan around which weapons to obtain first. For example, leaving the Outer La Noscea for the last 3 weapons allows one to ping-pong between the two FATEs in the U'Ghamaro Mines (completing one instantly forces the other one to respawn).
But there's a clear reason why there's a non-glowy version that was much easier to obtain, for the player who didn't want to grind as much.
Not sure if there's a better summary of the 14-hour live stream, but the article I found mentioned the Whisper-Go mount. The glowy, grindy version is the Whisper A-go-go one.
Then again, I don't remember the non-glowy version ever being grindy to obtain.
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