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  1. #351
    Player
    Crushnight's Avatar
    Join Date
    Dec 2014
    Posts
    2,345
    Character
    Jets Down
    World
    Gilgamesh
    Main Class
    Dancer Lv 90
    Oops forgot to add ofc you use lightspeed to give yourself as much breathing room as possible between your gcds
    (0)

  2. #352
    Player
    Saefinn's Avatar
    Join Date
    Aug 2013
    Posts
    1,673
    Character
    Yesunova Hotgo
    World
    Balmung
    Main Class
    Sage Lv 90
    I say fair enough if it's a problem progressively worse as you try to optimise, as the toughest content I've done on my AST is Eden Normal as I've mostly given up healing, I'm not going to argue against any points about optimising it outside of casual content and accept those who have taken AST there will know better.

    Though I am curious what the solution would be? I feel like this would have been an issue present in the old system, because you still made a choice on who to give what buff.

    And yeah, I agree about the Divination thing, I try to do it properly, but sometimes it just feels more sensible to just get a weaker Divination when you can't fish for the right cards (so much for ending card fishing)
    (0)

  3. #353
    Player
    Aurturia's Avatar
    Join Date
    Jan 2018
    Posts
    80
    Character
    Arturia Crossroads
    World
    Faerie
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Saefinn View Post
    I say fair enough if it's a problem progressively worse as you try to optimise, as the toughest content I've done on my AST is Eden Normal as I've mostly given up healing, I'm not going to argue against any points about optimising it outside of casual content and accept those who have taken AST there will know better.

    Though I am curious what the solution would be? I feel like this would have been an issue present in the old system, because you still made a choice on who to give what buff.

    And yeah, I agree about the Divination thing, I try to do it properly, but sometimes it just feels more sensible to just get a weaker Divination when you can't fish for the right cards (so much for ending card fishing)
    Well looking back at the old cards aoe spread was great but i think the real difference was just that you didn't draw so often. Sleeve draw buts a lot of stress on dealing out cards while juggling other tasks. But SE seems to be a bit stubborn about these sorts of things so I think they'll try several ways to fix this system before they fall back to the old one. But one of those fixes what ever it is might be good enough, who knows?
    (3)

  4. #354
    Player
    TwistedTea's Avatar
    Join Date
    Jan 2018
    Posts
    500
    Character
    Zaetia Pryce
    World
    Coeurl
    Main Class
    Weaver Lv 90
    Having mained SCH/WHM throughout Stormblood and WHM through SHB; healing in normal content is extremely boring.

    Unless, I'm undergeared,making serious mistakes or party members making mistakes,I rarely use GCD heals. Most of my time is spent spamming Glare/Holy.

    Fights are not designed around healing.

    Switching over to Dancer feels like I'm playing a totally different game with regards to combat content. Even being a crafter main is more exciting/engaging than healing.

    Only q as healer now when I want fast qs/tomestones.
    (5)

  5. #355
    Player
    Saefinn's Avatar
    Join Date
    Aug 2013
    Posts
    1,673
    Character
    Yesunova Hotgo
    World
    Balmung
    Main Class
    Sage Lv 90
    Quote Originally Posted by Aurturia View Post
    Well looking back at the old cards aoe spread was great but i think the real difference was just that you didn't draw so often. Sleeve draw buts a lot of stress on dealing out cards while juggling other tasks. But SE seems to be a bit stubborn about these sorts of things so I think they'll try several ways to fix this system before they fall back to the old one. But one of those fixes what ever it is might be good enough, who knows?
    Ahah, I gotcha. That makes sense. Annoyingly SE did say they're not going to change the card system, but who knows, maybe they'll change their mind, after all they said MCH was fine and they got their job redesigned after they accepted this was definitely not the case.
    (5)

  6. #356
    Player
    RinaB's Avatar
    Join Date
    Dec 2019
    Posts
    383
    Character
    Lily Jun
    World
    Seraph
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Aurturia View Post
    Well looking back at the old cards aoe spread was great but i think the real difference was just that you didn't draw so often. Sleeve draw buts a lot of stress on dealing out cards while juggling other tasks. But SE seems to be a bit stubborn about these sorts of things so I think they'll try several ways to fix this system before they fall back to the old one. But one of those fixes what ever it is might be good enough, who knows?
    I'm actually noticing a lot of overlooked issues in ShB...like a lot. it feels like this xpac was very rushed out and although the timing of it for players couldn't have come sooner it just feels like a Swiss cheese xpac. where's the patch to fix helmets on the new races? why do 3/4 tanks have 2 charge gap closers out or in combat and Warrior is stuck with vanilla wow charge? why do we get no seals out of combat with AST? why are there no hard mode dungeons anymore? why do we still have to talk to 100 different vendors on 100 different tabs to buy and augment gear? why doesn't Eulmore have an inn? I could go on for a long time and I'm sorry I'm getting way off topic here but I'm afraid of this game going the route of wow...xpacs coming faster at the expense of quality control and content.
    (7)

  7. #357
    Player
    Ceasaria's Avatar
    Join Date
    Oct 2013
    Location
    Gridania
    Posts
    1,332
    Character
    Ceasaria Pheonixia
    World
    Moogle
    Main Class
    Samurai Lv 80
    Quote Originally Posted by RinaB View Post
    I'm actually noticing a lot of overlooked issues in ShB...like a lot. it feels like this xpac was very rushed out and although the timing of it for players couldn't have come sooner it just feels like a Swiss cheese xpac. where's the patch to fix helmets on the new races? why do 3/4 tanks have 2 charge gap closers out or in combat and Warrior is stuck with vanilla wow charge? why do we get no seals out of combat with AST? why are there no hard mode dungeons anymore? why do we still have to talk to 100 different vendors on 100 different tabs to buy and augment gear? why doesn't Eulmore have an inn? I could go on for a long time and I'm sorry I'm getting way off topic here but I'm afraid of this game going the route of wow...xpacs coming faster at the expense of quality control and content.
    It's because they have dedicated more ressources in crafting, gathering and PVP, every patch, and have reduced those from PVE jobs.
    That's why they have chosen the easy way "homogenization" concerning tanks and healers role instead of putting more effort and time into it.
    I think it's fine to have every area developped for targeting more people, I can't deny that (and I love fishing).
    However, I prefer Quality to Quantity, personally, and PVE jobs are the main activity here !
    It shouldn't be handled as the equivalent of Crafter, Gather, PVP, Blue Mage or everything else.
    (3)
    Quote Originally Posted by Jirah View Post
    All I want is one expansion where they reanalyze the jobs and make massive adjustments to unhomogenize them. This is Final Fantasy 14 not Club penguin I dont wish for jobs that only have 5 buttons going for them or play exactly the same as 2/3 other jobs.
    Quote Originally Posted by MitsukiKimura View Post
    This current card system needs to be unwritten, destroyed and never returned.

  8. #358
    Player
    Recon1o6's Avatar
    Join Date
    Sep 2016
    Posts
    1,296
    Character
    Avarnia Corthal
    World
    Adamantoise
    Main Class
    Dragoon Lv 90
    would just like to add to this thread, a couple of friends on mine, one a life time sch the other a fresh healer both dropped their books. the former did it a few months ago but has quit ff14 until 5.2 and said she decided not to play sch when she returns, the other has done all healers to 70 and basically given up finding whm too boring and not suited to his playstyle, ast stressful with no payoff and sch dull and "not feeling like a pet class"

    hell the only reason i havent quit healing altogether (2.0 whm, 3.0-5.0 ast) is because queue times and gil from being healer in need constantly. Were it not for those, that would have been another healer leaving.

    Tbh if they gave the bard 5.1 treatment to the healers, that would be something after all, a lot of AST's until the pvp changes retired from main game stuff but still played pvp because it felt closer to the astrologian we loved.
    (7)

  9. #359
    Player
    MOZZYSTAR's Avatar
    Join Date
    Nov 2014
    Posts
    797
    Character
    Amon Kujaku
    World
    Zalera
    Main Class
    Lancer Lv 8
    This thread and at least one other (maybe a couple) are nearly 40 pages long and months worth of player feedback. The majority don't like the changes and have offered bandaids, the minority like the changes... Meanwhile, they did a quick fix to 2B's tights based on player feedback despite that having a lot less feedback and only for a couple weeks.

    I get picking battles wisely, and 2B's tights was definitely not a battle they should want to pick... but if the majority of your member base (because, from what I understood in JP threads a while back, they were unhappy as well) is unhappy with the changes to their classes that they didn't even ask for, then that's a pretty big issue. Worst of all, they won't even acknowledge us half the time. It's frustrating (both us and them I'm sure).

    Please consider fixing our classes, SE, and let them play as they're meant to be played. Thank you
    (13)
    Last edited by MOZZYSTAR; 12-29-2019 at 11:04 PM.

  10. #360
    Player
    Side-Eye's Avatar
    Join Date
    Jul 2018
    Posts
    187
    Character
    Braedyn Geld
    World
    Lamia
    Main Class
    Astrologian Lv 80
    Quote Originally Posted by MOZZYSTAR View Post
    This thread and at least one other (maybe a couple) are nearly 40 pages long and months worth of player feedback. The majority don't like the changes and have offered bandaids, the minority like the changes... Meanwhile, they did a quick fix to 2B's tights based on player feedback despite that having a lot less feedback and only for a couple weeks.

    I get picking battles wisely, and 2B's tights was definitely not a battle they should want to pick... but if the majority of your member base (because, from what I understood in JP threads a while back, they were unhappy as well) is unhappy with the changes to their classes that they didn't even ask for, then that's a pretty big issue. Worst of all, they won't even acknowledge us half the time. It's frustrating (both us and them I'm sure).

    Please consider fixing our classes, SE, and let them play as they're meant to be played. Thank you
    I guess what bothers me the most is that Celestial Opposition lost its stun -- which I would have been less angry about, if another healer job (WHM) had lost theirs, because I'd just assume that Squeenix didn't want healers to have a stun. But JEBUS the fact that the other job's stun was already better than AST's and wasn't touched, really just pisses me off.

    And don't get me wrong: there are still buttloads of issues with AST, e.g. the card system, but taking away our stun was a real slap in the face.
    (4)

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