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  1. #36
    Player
    Kisshu's Avatar
    Join Date
    Mar 2014
    Posts
    486
    Character
    Nica Kisshu
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 100
    Quote Originally Posted by Bright-Flower View Post
    What content did we gain from losing a dungeon on odd patches in SB again? Eureka?
    In HW the dungeons were cut down from 3 each patch to 2, so 5 dungeons. The content we got was Diadem and the relaunch.

    In SB the dungeons were cut down to 1 every uneven patch, so 3 dungeons. We got Eureka and Ultimates.

    I would assume that if the dev team was roughly the same size between HW and SB, and their work-distribution was roughly the same, then the dev-time that was freed to make Diadem was then transfered to make Eureka in the SB, and the extra dev-time freed in SB was used for Ultimates.

    One thing that I fear is that we're going to almost completely lose optional dungeons. They were great for telling smaller, different stories that doesn't really fit into the MSQ, but are interesting non the less.
    2.x had several optional dungeons, Halatali, Quarn, Cutter's Cry, Vale and 15 at lv 50, a mix of new and HM versions.
    HW had a decent amount, SB had fewer since the cut dungeons were mostly the optional ones. Both had 1 optional in their leveling group.
    At this point in SHB we only had the two optional dungeons Twinning and Anyder, both good dungeons, but I fear that going forward we're only going to see dungeons tied into the MSQ and lose out on optional stories.
    (2)
    Last edited by Kisshu; 12-24-2019 at 07:16 AM.