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  1. #1
    Player
    MitsukiKimura's Avatar
    Join Date
    Aug 2019
    Location
    Malboro
    Posts
    662
    Character
    Mitsuki Akiyumi
    World
    Malboro
    Main Class
    Reaper Lv 100
    Quote Originally Posted by Saefinn View Post
    I get what Mitsuki is saying, improve the cards, but to improve the cards something has to give and that'd have to be DPS, so a weaker malefic, this is for the sake of balance. rDPS is what groups care about and improvements to cards would raise AST's and potentially too far ahead of SCH's and WHM's.

    But actually, I don't think nerfing it is needed, because SCH and WHM need to be a in better place too, because both need more to do in their downtime and stuff that also feels impactful and meaningful. By solving that problem, you might not need to nerf anything.
    I'm not asking for the cards to be buffed even more. I'm asking for the cards to be fun again with different effects on each card aka bring back its lore. I don't want another Bard situation to happen to AST having our cards become even worse with a 3% arrow effect or 3% more crit. The reason why I think nerfing malefic is a good start is because I want our cards to be fun and feel like it's making a difference, without having to nerf them into the ground with the way they did the bards songs.
    (6)

  2. #2
    Player
    Saefinn's Avatar
    Join Date
    Aug 2013
    Posts
    1,673
    Character
    Yesunova Hotgo
    World
    Balmung
    Main Class
    Sage Lv 90
    Quote Originally Posted by MitsukiKimura View Post
    I'm not asking for the cards to be buffed even more. I'm asking for the cards to be fun again with different effects on each card aka bring back its lore. I don't want another Bard situation to happen to AST having our cards become even worse with a 3% arrow effect or 3% more crit. The reason why I think nerfing malefic is a good start is because I want our cards to be fun and feel like it's making a difference, without having to nerf them into the ground with the way they did the bards songs.
    Oh I know, which is why I said "improvements" rather than "buffs". I agree that by making them more meaningful again would mean something else has to give and malefic is a perfectly acceptable thing to nerf.

    I guess the downside would be for solo stuff, I don't know how much a nerf would impact doing solo DPS on stuff as AST, like for story.

    But there also remains the option to give WHM and SCH more too, as they are in a position where they need it. So AST would still have the weakest DPS with a more meaningful card system and at the same time, not step on WHM's or SCH's toes in terms of DPS.
    (0)