Good job SE for finally doing the sensible thing for once.
Good job SE for finally doing the sensible thing for once.
FanGathering Mail Rail London Nov 2019 (✓)
Lavigne#0001
PvPaissa Staff - https://discord.gg/sUy86UC
Leader of Reign Community (2004-Present)
A really big loser has been that "Frontline" is supposed to be faction based; but now it isn't.
It was good to belong, even as a flame. There were name's I'd start to see consistently, I could build relationships and skills for my alliance. That knowledge would lead to my faction eventually not losing as often, or as bad.
Every losing game I have ever been in has had me on the team.
But at least it was a team.
I can't just change my gear into whatever company I find myself que-ed into.
I no longer belong.
Each of my character's wore their Grand Company colors.
Even as a solo que player without a "pre-made"; I still had a team.
This issue can't be fixed for everyone because no matter what SE does some group will be unhappy.
The question is, do you make PVP for PVP-er's; or do you make it for people who want to show up to collect a reward?
What happens when the latter group gets their rewards? They stop playing.
What happens when the former group has all the rewards? They keep on as players.
is this a poemA really big loser has been that "Frontline" is supposed to be faction based; but now it isn't.
It was good to belong, even as a flame. There were name's I'd start to see consistently, I could build relationships and skills for my alliance. That knowledge would lead to my faction eventually not losing as often, or as bad.
Every losing game I have ever been in has had me on the team.
But at least it was a team.
I can't just change my gear into whatever company I find myself que-ed into.
I no longer belong.
Each of my character's wore their Grand Company colors.
Even as a solo que player without a "pre-made"; I still had a team.
This issue can't be fixed for everyone because no matter what SE does some group will be unhappy.
The question is, do you make PVP for PVP-er's; or do you make it for people who want to show up to collect a reward?
What happens when the latter group gets their rewards? They stop playing.
What happens when the former group has all the rewards? They keep on as players.
Implying I don't play Stardew Valley already. Great game!
I don't know why you're so mad. No one here did anything to you lol
Once again, good job SE. You did good.
Last edited by Ahzuran; 12-21-2019 at 12:11 PM.
As someone who spent months farming frontlines with a party of 8, I don't blame you for hating premades. I mean, I got my 100 wins in no time, with 100 GC Win mount, Garo Mounts, etc. It was fun. I got all the wolf marks I needed for glamour and other stuff. I also had a lot of fun with my friends. We'd win, maybe 75% of the time, due to bad rng from crystals, or just one specific healer on the crystal DC that was practically impossible to kill. We ended up getting him to join our CWLS. It was hilarious fun. God like WHM and fantastic NIN. However, I'll you what, premades are not invincible. Especially if the healers are learning in our group or perhaps we're all just messing around. We'd try new strategies, do dumb stuff, all for fun. Sometimes we'd win, sometimes we'd lose, but we had a really nice community going... before some people got too win hungry and started causing drama because we weren't winning 100% of the time. Go figure.
The point behind all this is that, yeah, SE did take a step in the right direction for fixing roflstomp frontlines, but at the same time, they destroyed communities and ruined any chance of running pvp during non hot spot hours.
"Everything was merely a setback."
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