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  1. #1
    Player
    ReikoKuchiki's Avatar
    Join Date
    Aug 2017
    Posts
    8
    Character
    Yue Akiyama
    World
    Behemoth
    Main Class
    Bard Lv 80

    [Vent] What you guys think should change on ARR?

    I hope they rise up the reputation per quest on ARR beast tribes, earning 10 points per quest is torture.
    (3)

  2. #2
    Player Theodric's Avatar
    Join Date
    Sep 2013
    Posts
    10,051
    Character
    Matthieu Desrosiers
    World
    Cerberus
    Main Class
    Reaper Lv 90
    The character models. They're in need of some tweaks. Highlander men could use proper eyebrows, for example.
    (24)

  3. #3
    Player
    Silverquick's Avatar
    Join Date
    Mar 2017
    Posts
    893
    Character
    Silverquick Fox
    World
    Gilgamesh
    Main Class
    Summoner Lv 90
    Well the big one would be shortening the after story MSQ.

    While it was important back in the day when they were trying to prop up ARR so it didn't become a 1.0 incident. They probably added a bit much to the ending content after the original MSQ. Now the game is successful enough they don't need that kind of buffer and there's been 3 expansions.
    (8)

  4. #4
    Player
    Mansion's Avatar
    Join Date
    Aug 2018
    Location
    Gridania
    Posts
    1,986
    Character
    Mansion Viscera
    World
    Louisoix
    Main Class
    Sage Lv 100
    MSQ-wise, streamlining some of the quests (especially 2.1 to 2.3/4). Try to show more of what Minfilia actually does when we are not around, so that she does not appear so useless.
    Make Castrum Meridianum and Praetorium solo instances.
    Add an aetherite in Vesper Bay, not Horizon. (And YES I know you can get to Vesper Bay from Limsa.)
    Beast tribes did take a lot of time now that I think about it.
    Delete Tataru and swap her with Moenbryda.
    (10)

  5. #5
    Player
    Kaiserdrache's Avatar
    Join Date
    Aug 2018
    Posts
    305
    Character
    Merridyll Cailleach
    World
    Shiva
    Main Class
    Bard Lv 80
    What should be changed in ARR content? ALOT, theres so much stuff that needs improvements:

    1 Rework the outdated town maps and ARR maps to be all alot bigger in size n 3D like all maps from HW on making it possible to use mounts in them and fly in those maps

    2: Rework and redesign the summoner and scholar to become finally two complete independent jobs with own different classes and summoners using warhorns instead of books, only scholars use books then

    3: add more faces, tribe options ect to the character editor, for example a micote tribe that is looking much wilder n ferocious than the others, less human, more cat with fur on arms, legs, feet and much more claw like hands with long sharp nails, alot more tail options n ear options

    Just 3 examples, could come up with aloz more, but typing with smartphone is exhaustive xD
    (5)

  6. #6
    Player
    Sheli54's Avatar
    Join Date
    Aug 2017
    Location
    Limsa Lominsa
    Posts
    1,597
    Character
    Alice Rozen
    World
    Alpha
    Main Class
    Astrologian Lv 100
    Rework MSQ, but I read that they were going to do it for patch 5.3. Can't wait to see it with my own eyes.
    (2)

  7. #7
    Player
    PeppermintBrown's Avatar
    Join Date
    Feb 2019
    Posts
    120
    Character
    Xiala Narian
    World
    Balmung
    Main Class
    Dancer Lv 80
    Trim up the 2.X patches and trip up a few spots of the 2.0 msq like the pre titan quests. Maybe increase exp rewards so that you don't hit exp walls while leveling up through ARR if they haven't already.
    (0)

  8. #8
    Player
    Wolfsbane706's Avatar
    Join Date
    Dec 2015
    Location
    Limsa Lominsa
    Posts
    160
    Character
    Kaplan Zereort
    World
    Marilith
    Main Class
    Summoner Lv 82
    Quote Originally Posted by Kaiserdrache View Post
    What should be changed in ARR content? ALOT, theres so much stuff that needs improvements:

    1 Rework the outdated town maps and ARR maps to be all alot bigger in size n 3D like all maps from HW on making it possible to use mounts in them and fly in those maps

    2: Rework and redesign the summoner and scholar to become finally two complete independent jobs with own different classes and summoners using warhorns instead of books, only scholars use books then

    3: add more faces, tribe options ect to the character editor, for example a micote tribe that is looking much wilder n ferocious than the others, less human, more cat with fur on arms, legs, feet and much more claw like hands with long sharp nails, alot more tail options n ear options

    Just 3 examples, could come up with aloz more, but typing with smartphone is exhaustive xD
    With SCH and SMN no longer having the connection that is ACN, what sort of changes to adapt the two do you suggest? ACN would have to be changed from a DPS to a Healer in order to stay lined up with SCH while a new starter class would have to be added for SMN so players aren't instantly getting thrust into a Job the second they start the game.
    (0)
    Kaplan Zereort, the Forever Penniless
    Meredith Cross, the BunBun Tank
    Himeko Murata, the Pantsless HealerGreen DPS

  9. #9
    Player
    Esmoire's Avatar
    Join Date
    Dec 2018
    Location
    Gold Saucer
    Posts
    1,146
    Character
    Mei Coincounter
    World
    Ultros
    Main Class
    Goldsmith Lv 100
    A few items, some minor, some major.

    Minor
    Haukke Manor NM needs something you can interact with to warp you to the start instead of having to Return.

    Last boss of Haukke Manor HM needs adjustment due to DPS creep. She will often wipe parties because she has scripts tied to her current HP and will often sacrifice her last add with a lot of her HP left, wiping the party.

    Keeper Of The Lake gunship boss is the most obnoxious boss in the game. Nothing about a super fast airship leaving patches of fire is fun to play against as a melee. Get it to chill tf out.

    ARR has some excellent music we don't have as an orchestrion yet. Tranquility, Fealty, Undying Faith, and A Tonberry's Tears, to name a few. I get a few of these are short but that's up to us if we like that or not, right?


    Major
    Copperbell Mines is in a lot of ways the worst dungeon in the game. It has enemies that leash and go invulnerable if they are pulled too far. Most of all, none of the bosses here seem interested in actually fighting the party. They are just very noninteractive experiences and don't speak well for the excellent content to come in HW. I think all the bosses should be changed so you actually have something to interact with.

    ARR's sidequests are all about quantity and little about quality. As someone who has done every single sidequest in the game, I found a lot of the ones in ARR just don't seem to be interested in creating interesting narrative or saying something about the world, and don't seem to respect the player's time. IMO they should cut like at least 2/3rds of the sidequests that are weak, then take the remaining ones and make them much better with better rewards.

    Consider making Arcanist a healer class first and foremost. The branches of the class would stay the same, but it would be better if players had two healer options to start.

    All the beast tribes need serious revision. Ixali shouldn't be asking us to equip gloves or go to different maps and stuff... not after we have experienced the fun, convenience, and variety of the namazu. All of them need to be able to completed faster.

    The last two dungeons should be taken out of the duty roulette and made into solo experiences, which I hear is what they intended to do. Tomestone and XP rewards can be increased somewhere in content that is actually intended to be played and enjoyed. Nothing in either of these two dungeons are really interested in posing a challenge, and the way they crammed in so much exposition at the end of the main game is a disservice to the writing at large.
    (11)
    Last edited by Esmoire; 12-20-2019 at 06:59 AM.

  10. #10
    Player
    ReikoKuchiki's Avatar
    Join Date
    Aug 2017
    Posts
    8
    Character
    Yue Akiyama
    World
    Behemoth
    Main Class
    Bard Lv 80
    I would LOVE to have new maps, made to get the needed for swimming and flying, and making the maps more enjoyable and useful
    (2)

  11. 12-20-2019 06:54 AM

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