


No it really doesn't. What should happen is restoring the ability to party with 8 people, there were no complaints about GC syncing when that was an option. Giving people no option to play with who they want to isn't a fix, it's just stupidity.Sorry but Your statements in this thread is really dumb or stupid, it doesnt really matter if your a PVP Veteran or not. Forcing you to join a certain Grand Company to have a Higher Chance of winning needs to go, everyone can see this it's affecting the Q times because if everyone wanna be on the BEST Company, it is gonna take longer to get games.
Obviously people who abuse the system in it's favor is going to defend it but Forced Freelancing needs to happen.


This isn't the worst thing I've ever read in this section, but it's pretty close. Please tell me issa joke.
FanGathering Mail Rail London Nov 2019 (✓)
Lavigne#0001
PvPaissa Staff - https://discord.gg/sUy86UC
Leader of Reign Community (2004-Present)



Square decided that 8 man pre-mades were enough to drastically shift the tides of a match so they reduced it to 4; it's done to prevent match dominating. It was a pain to go against a full 8 man pre-made but it was way worse with the GC syncing to circumvent the 4 player team changes.
So now we're getting Enforced Freelancer as a big middle finger to anyone who thought playing like that was a good idea. \o/
Seriously, why are you all still crying about not being able to play with 8? Oh right, it's because your win ratio's go up the more players you can stack. You can STILL play with the people you want, just in smaller teams.

Frontine with Grand Company been broken, a 3 team battle isn't good, rival wing was the better and should have been the standard of what pvp should be, then again SE didn't take notices on how broken 3 Grand Company is, and free company chat, linkshell chat, cross-world chat(if you remember how bust hunts were) should have been disable, and force freelancer should have been apply when giving out a new map mode.



You aren't taking into consideration that we haven't seen a new frontline map in a long time. This was an issue on Aether at least for Slaughter (adder), Seize (adder again), and Shatter (flames). A certain group of players will abuse the system anyway they can, specially when we get new maps.
I feel 8 man teams should be brought back though. They need every player they can get queing. But they should make concessions as well. When party crosses over the 4 man battle high should have some sort of adjustment. Or rewards should have some sort of adjustment.
Freelancer should be mandatory period. Grand Companies have been broken ever since frontlines was introduced. In a perfect world they would have a basic rank system and build teams with those players when it hit 72.
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