I get the idea behind it, but the implementation was abysmal. One person did everything while three people just sat around waiting, it wasn't an engaging system. It was a purely artificial requirement that was seemingly placed with the hope people would come together to enjoy it, rather than any understanding of how people play video games...
It would have been much better IMO, if everyone in a FC with the relevant permissions, could do their own projects in the Workshop. So you'd potentially have a number of different ones going on at once, and you could look at what others are doing and perhaps help out? Same goes for Airships/Subs IMO, have a relevant permission that lets individuals have their own. Rather than a FC having four total, you'd have one per member potentially. Again, that's just more engaging. Rather than one or two people being in charge of the Airships, you've got potentially everyone in your FC coming to work in the Workshop on their own projects and sending off their own ships.
That would feel far more social than "You guys sit there and wait while I trade everything in".
Last edited by Nalien; 12-15-2019 at 07:18 AM.





It wasn't, though. You didn't have to be in the same FC. So I and others would just ask our linkshells if anyone had time to come stand in our workshop. And the other people didn't have to do anything, just stand around while you turned in.
They could have implemented something that required you to be in the FC and craft together but that could hurt smaller FCs. So this is a good compromise.
That doesn't meant it wasn't the purpose, just that it doesn't force it upon you, which I never said.It wasn't, though. You didn't have to be in the same FC. So I and others would just ask our linkshells if anyone had time to come stand in our workshop. And the other people didn't have to do anything, just stand around while you turned in.
They could have implemented something that required you to be in the FC and craft together but that could hurt smaller FCs. So this is a good compromise.
And of course it hasn't really been effective at that, which is why they're removing it.
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