Wow, it's just like their response to every single DRK feedback thread in 4.x.So basically they have read and know this thread and other posts from other forums regarding the gunblade sfx but because they are afraid of changing back to the original and getting people saying they prefer the new one again they are doing a wait and see approach and if players still can't get used to it they will revert the gunblade sfx back to the original.
"Please give it time, wait and see."
Nothing will change, they'll just drag their feet and kick the can further and further down the road.
Fantastic. They'll probably do nothing.
They mentioned the gunbreaker sound complaints but the answers were so stupid. Saying that people didn't like the initial sounds...wtf that's what made want to play the job! So we are stuck with horrible sounds forever ...
Never give up on what you want. They'll never hear the end of this from me. No one likes the current sounds, and they're deflecting. I'll never stop demanding things to be made right.
I appreciate all who are fighting for them to change sounds from what they currently are (either in this thread or outside it), gives me some happiness. It's just very distressing to me the whole GNB sfx thing in general. I loved the old sounds so so much and then they changed them to new ones that just don't even compare they sound awful, and it's causing me so much upset every time I think there may be a sliver of hope in the patch notes or a live letter. And today that hope rose high and at the same time got shattered in to pieces.
This thread originally started in June, it is now December which is a fair amount of time to "wait and see" as they mentioned in the live letter today. And while I get they may not want to upset the few that may like the current sounds there is way more in favour of not liking the current sounds... It's just yeah very disappointing and upsetting and it's making me feel like not playing 14 at all.
I won't give up until they are changed. But at the same time I will be very upset until they are. It just hurts.
Sorry.
There's still the elusive 5.0 gunbreaker mod out there somewhere. I can't say anything further on it, but I know it exists.I appreciate all who are fighting for them to change sounds from what they currently are (either in this thread or outside it), gives me some happiness. It's just very distressing to me the whole GNB sfx thing in general. I loved the old sounds so so much and then they changed them to new ones that just don't even compare they sound awful, and it's causing me so much upset every time I think there may be a sliver of hope in the patch notes or a live letter. And today that hope rose high and at the same time got shattered in to pieces.
This thread originally started in June, it is now December which is a fair amount of time to "wait and see" as they mentioned in the live letter today. And while I get they may not want to upset the few that may like the current sounds there is way more in favour of not liking the current sounds... It's just yeah very disappointing and upsetting and it's making me feel like not playing 14 at all.
I won't give up until they are changed. But at the same time I will be very upset until they are. It just hurts.
Sorry.
It's amusing that a mod exists, given it's one of the only audio mods I can think of. Created solely from the backlash of everyone who hates how the class sounds. If that's not enough of a message of how people don't like the new shit, I don't know what is.
Yeah, exactly like one of my expectations. They answered, but they lied. Barely anyone likes new sound effects because it simply sounds like a club. And majority of people expect a blade. Keep up the pressure. They are not getting away with that one. #fixGNBsfx on Twitter is waiting.
At least they answer wich is much more that any DRK csn expect from them.Yeah, exactly like one of my expectations. They answered, but they lied. Barely anyone likes new sound effects because it simply sounds like a club. And majority of people expect a blade. Keep up the pressure. They are not getting away with that one. #fixGNBsfx on Twitter is waiting.
Honestly... This. It's still a somewhat vague answer but it still gives hope and gives us reason to keep submitting our requests. These SFX are absolutely not good and I'm still not over it after all this time. We need to make it clear that we are firm on the stance and they are too blunted/bad sounding. They said it themselves, they're waiting to see if we're truly outraged at the sounds or if we can "get used to it". I can't still, it sounds too blunt and again... I DON'T WANT EVERY FUTURE SKILL ADDED TO THIS JOB TO SOUND BASED OFF OUR CURRENT SFX. So, all this said... Keep submitting those suggestions, give your feedback on every avenue (twitter, reddit, so on). Now isn't the time to give up, now is the time to show you care enough about this and show them we're not just idle about leaving them alone. They were already fine sounding (minus Fated Circle), we need to make that clear to them and not just sit on their reply.
I also suggest linking comparison videos wherever you can. Lots of people who started to play the job after 5.01 probably can feel that something is wrong but can't tell what. If we enlighten them they might join the cause.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.