Agreed. As much as I enjoy FF14's story and it is still an FF game because of that... after its done with /shrug. Especially since new game plus doesn't even offer exp(or else I'd be doing that for other jobs).

 
			
			
				Thanks free login campaign for once again letting me come here and say that it is still ridiculous that they have nothing to show on the matter nearing on a year after the release of Shadowbringers.
Then again my disappointment with the GNB situation is only part of the reason why I'm remaining unsubbed except for major story patches. Even then it's getting hard to justify paying for this extremely formulaic release cycle.

 
			
			
				Looking on this topic so often I have to wonder if any of their team even look at the forums anymore...
"The secret of happiness is freedom, and the secret of freedom, courage." -Thucydides


 
			
			
				They do.
They look at r/ffxiv as well.


 
			
			
				Results are evident..many suggestions, especially complaints from here have found their way into the game. I keep saying this and I think people are in denial. DRK's gutting for example is a direct result of this place. Realize your words have much more weight than it appears.
Back to the topic: It's been so long now that I don't remember the old sounds anymore, and current one has grown on me, in fact, I like the sound of the 3rd combo.
Last edited by Rasikko; 05-11-2020 at 01:06 AM.



 
			
			
				complety doubt it, back on SB literally all the feedback about DRK gameplay was around how to make DA less spamy and make the job being more like his HW version with asking for more combos, more MP skills on single target for more diversity and other minor stuff with clear specifications to keep DRK identity on match as a resource management tank, nobody ask for inner release, nobody ask for kill the resource management, nobody ask to remove all the skills interactions and the overall sinergy with his own kit.Results are evident..many suggestions, especially complaints from here have found their way into the game. I keep saying this and I think people are in denial. DRK's gutting for example is a direct result of this place. Realize your words have much more weight than it appears.
Back to the topic: It's been so long now that I don't remember the old sounds anymore, and current one has grown on me, in fact, I like the sound of the 3rd combo.
what SE did with DRK was just ignore the feedback and solve all the problems with deleting all the stuff instead of improve it like we ask, this specially is not new since they did the same on HW, how many ppl still ask for bring back scourge or delirium combo system? how many ppl still ask for shadow skin and living dead not being a pain for everyone?at the begining i belive they have some kind of bias around WAR with all the love they give it to it but now seems is a bias against DRK looking at the way how they literate obliterate the job we love and give us a WAR painted of black instead.
i can argue is the same for other jobs looking at MNK feedback and healers feedback, DRK is a hated job from the dev team and thats all, and seems that GNB will follow the same looking at how has pass year and they didn't ajust the sounds when they could do it easily to please the player base in a so easy way if they just cared for it.
the longer the issue remains PPL will feel more and more frustrated with the dev team, as long they keep offering mediocre efforts for long isues like DRK, MNK or GNB complains this will just get worse and worse and if they just ignore ppl bcs they are becoming rude they should now they starte it all of this, it's simple.
Last edited by shao32; 05-11-2020 at 02:25 AM.
I really want the old sound effects back, or at least for it to be an option.
It doesn't sound like you're using a sword anymore lol.



 
			
			
				Anyone else watched the GNB reveal trailer recently? Honestly if they kept the sounds from the trailer, I think everyone would have been happy, the sounds on the main combo/superbolide sound much better than either the new or old sounds.
There's very little incentive to even login anymore. The situation with GNB sucks, yeah, but the game as a whole just has no real appeal. I would do crafting/gathering because I enjoyed it, but they revamped that. Took away all the interesting options and made it way to easy to level anything. I have level 80 in almost every crafter/gatherer now and it only took a fraction of the effort it took in stormblood. I don't see why they even plan on adding a crafting beast tribe at this point.
Everything is too easy, and made so even dummies could figure it out. I hate tanking because it's literally slap the boss once, keep aggro and then just do damage like you're any other DPS. I hate what they did to Astro and it's cards. Why yes, I would love to give everyone a 3% boost to damage regardless of the card I draw.
And while no one will probably agree with me on it... I am kind of pissed off that my sub fees went into funding FF7R. A complete let down of a product. I wish they'd actually give XIV the budget it deserves instead of giving them the bare minimum and expecting a ton of income. Give the dev team the money they need and stop casualizing the experience.
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			 Originally Posted by Cetek14
 Originally Posted by Cetek14
					
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