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  1. #1
    Player
    ZirgonSoul's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    100
    Character
    Zirgon Soul
    World
    Excalibur
    Main Class
    Gladiator Lv 50

    Things That Should Have Been Fixed 1.20b

    -Pug MP decreasing in passive mode while on chocobo back, or while a debuff is active on you

    Another thing I noticed while crafting
    - Hasty Hand is not in the last abilty slot anymore regardless of where you put it on the ability bar
    (New since 1.20b)

    Other than that, I love the Goobue and music. Love the game, love most fixes

    Keep it up, and do more testing!

    Feel free to add. I whipped this up quickly obviously
    (0)
    Last edited by ZirgonSoul; 01-20-2012 at 01:07 PM.

  2. #2
    Player
    Estellios's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    4,250
    Character
    Yoso Carrasco
    World
    Hyperion
    Main Class
    Monk Lv 77
    For the first one, did you happen to have fists of flame/fists of earth active? They still take MP even if you're in passive. Also Damage over time debuffs prevent your HP/MP from recovering even while passive so your fists moves still drain MP in that case.

    If not then report it in the bug report section!
    (0)

  3. #3
    Player
    Raldo's Avatar
    Join Date
    Jul 2011
    Posts
    2,563
    Character
    Raldo Volca
    World
    Coeurl
    Main Class
    Marauder Lv 80
    Quote Originally Posted by ZirgonSoul View Post
    Another thing I noticed while crafting
    - Hasty Hand is not in the last abilty slot anymore regardless of where you put it on the ability bar
    (New since 1.20b)
    Quote Originally Posted by Patch Notes
    An issue wherein Hasty Hand could not be used under certain conditions in synthesis.
    It's unclear if you're aware of this, so... before 1.20b, if you had 5 crafting ablilities show up at the beginning of a synth and Hasty Hand was one of the last abilities you had set, Hasty Hand would get kicked out because there's a limit to the number of abilities that can show up in that window. In order to remedy this, they've now made it so Hasty Hand is the first in the list so it always shows up. I'm sure if we were to ask them why they chose to go that route instead of just adding more ability slots, the answer would probably somewhere along the lines of "It was easier" and/or "Server limitations".

    I do agree that it sucks more now, though. I preferred just pushing up once instead of pushing down four times to get to Hasty Hand. You can remedy this by removing all your crafting abilities except Hasty Hand if you are so inclined.
    (0)

  4. #4
    Player
    Treach's Avatar
    Join Date
    Jul 2011
    Location
    Gyshal
    Posts
    428
    Character
    Treach O-o
    World
    Malboro
    Main Class
    Gladiator Lv 60
    (4)

  5. #5
    Player
    ZirgonSoul's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    100
    Character
    Zirgon Soul
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    Even if that were true Estellios, Mp would decrease standing still fists on. It doesn't.

    But on chocobo back instantaniously mp start decreasing, also with debuff on you. There is a clear fix needed here I think. Or maybe it's possible I am viewing something wrong o.o
    (0)
    Last edited by ZirgonSoul; 01-20-2012 at 01:23 PM.

  6. #6
    Player
    ZirgonSoul's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    100
    Character
    Zirgon Soul
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Raldo View Post
    I do agree that it sucks more now, though. I preferred just pushing up once instead of pushing down four times to get to Hasty Hand. You can remedy this by removing all your crafting abilities except Hasty Hand if you are so inclined.
    Yeah I've been doing that now >.>
    (0)

  7. #7
    Player
    Raldo's Avatar
    Join Date
    Jul 2011
    Posts
    2,563
    Character
    Raldo Volca
    World
    Coeurl
    Main Class
    Marauder Lv 80
    Quote Originally Posted by ZirgonSoul View Post
    Even if that were true Estellios, Mp would decrease standing still with fists on. It doesn't.

    But on chocobo back instantaniously mp start decreasing, also with debuff on you. There is a clear fix needed here
    It's not decreasing because your passing MP regen surpasses the MP decrease from the fists ability. Debuffs (and apparently mounts) prevent you from passively regening hp/mp, so you lose mp.
    (0)

  8. #8
    Player
    Estellios's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    4,250
    Character
    Yoso Carrasco
    World
    Hyperion
    Main Class
    Monk Lv 77
    Actually your MP DOES tick down with fists on while standing in passive, it's just that after the first 3 or so ticks your natural recovery overpowers the MP drain and you recover MP although not as fast as when you take off fists. When you're on chocobo you probably don't count as being in passive mode so your MP drains at normal speed.
    (0)

  9. #9
    Player
    ZirgonSoul's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    100
    Character
    Zirgon Soul
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    I see what you guys are saying!

    Though it seems a bit odd how fast it goes down in certain instances, could be dropping by 100's without doing a thing
    (0)

  10. #10
    Player
    Estellios's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    4,250
    Character
    Yoso Carrasco
    World
    Hyperion
    Main Class
    Monk Lv 77
    Yea I just make it a point to only have it on whenever i'm actually fighting =P Just something to adjust to!
    (0)

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