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Thread: "New" Bard.

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  1. #1
    Player
    Valence's Avatar
    Join Date
    Oct 2018
    Posts
    4,110
    Character
    Sunie Dakwhil
    World
    Twintania
    Main Class
    Machinist Lv 100
    Also add fights are always a problem in raiding since they removed dots from a lot of jobs that can't just dot everything as a measure to keep up with specialized dot jobs like bard. Lead Shot for example was a decent way for MCH not to lag behind on add phases, but it concerns a lot of classes now. I find it a bit concerning tbh.
    (1)
    Last edited by Valence; 11-14-2019 at 08:57 PM.

  2. #2
    Player
    Akiudo's Avatar
    Join Date
    Sep 2015
    Posts
    514
    Character
    Narumi Akiudo
    World
    Alpha
    Main Class
    Bard Lv 90
    Quote Originally Posted by Valence View Post
    Can we stop for once nitpicking about ridiculously low differences between ranged physical jobs and actually address what truly matters, which is ranged physical versus everyone else?

    Also add fights are always a problem in raiding since they removed dots from a lot of jobs that can't just dot everything as a measure to keep up with specialized dot jobs like bard. Lead Shot for example was a decent way for MCH not to lag behind on add phases, but it concerns a lot of classes now. I find it a bit concerning tbh.

    well aside from ultimate i wouldn't call a nearly 500 dps difference going from mch to bard, ridiculously low, i would call it "acceptable" if this was going from the top, the point that its not 500 from the top but from mch , which is basically king of the nerds in this scenario sadly does make it somewhat of a bigger problem than it would normally be.

    on bard being strong in ultimate though i agree with you, the problem with add fights is that the chance to basically permanently multidot is not just not the norm, its so much the exception we get around 1 fight like this every 2 years or so, balancing around that would be like taking only the 100% top parse of blm on voidwalker and arguing that makes it fine, even if blackmage in every other fight of the game would be lagging behind by 1000 dps.

    This however is on the devs, they either need to design fights with that in mind or normalize multidotting and aoe potential, they did this with things like aoes doing less damage on the second target onwards, make it so say bard only gets 2 chance for repertoire proccs even if there are 4 or more dots active and maybe even make it so their dots get weaker on more targets, give other classes other reasons why "fighting 2 adds is better for them" , give mch back lead shot, make it so dragoon jumps are so potent whenever they drop from the skys they send out a small shockwave hitting every mob currently active in a 30y radius, make verholy/flare aoe, (these are just mechanical examples of things that could be done, please no one reply to that with "that would be op" or whatever, it were just examples of the top of my head and number balancing is on the devs) like no don't make it so everyone is exactly the same, but if some classes get way more out of a second add than others find ways to get this difference closer together just like with single targets, but a class (like bard in this case) isn't fine just because it gets better under very specific circumstances which happens like once every 2 years.
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    Last edited by Akiudo; 11-14-2019 at 09:33 PM.