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  1. #1
    Player
    LariaKirin's Avatar
    Join Date
    Jan 2016
    Posts
    325
    Character
    Laria Kirin
    World
    Spriggan
    Main Class
    Scholar Lv 90
    This is always going to be a problem, no matter what, due to the scripted nature of encounters in the game. Content is not designed and can not be designed to be interesting forever so long as encounters are scripted.

    Try a DPS in Titan. If you're playing the job well and are generally consistent, you'll notice, say - after 10 clears, that you're doing the exact same thing. If you're very consistent, you're repeating the fight down to the GCD.
    Go to one of those players with 50+ clears trying to get their 100 percentile parse - "What GCD are you using during the 2nd tumult after the first uplift?". They'll tell you.
    This is different to healers telling you what they use to heal those tumults ... because reasons?

    Every job has this problem. It's just that healers are the whiniest bunch.
    (0)

  2. #2
    Player
    Billythepancake's Avatar
    Join Date
    Jul 2019
    Location
    Limsa
    Posts
    777
    Character
    Evelynn Outreguerlain
    World
    Diabolos
    Main Class
    Scholar Lv 80
    Quote Originally Posted by LariaKirin View Post
    This is always going to be a problem, no matter what, due to the scripted nature of encounters in the game. Content is not designed and can not be designed to be interesting forever so long as encounters are scripted.

    Try a DPS in Titan. If you're playing the job well and are generally consistent, you'll notice, say - after 10 clears, that you're doing the exact same thing. If you're very consistent, you're repeating the fight down to the GCD.
    Go to one of those players with 50+ clears trying to get their 100 percentile parse - "What GCD are you using during the 2nd tumult after the first uplift?". They'll tell you.
    This is different to healers telling you what they use to heal those tumults ... because reasons?

    Every job has this problem. It's just that healers are the whiniest bunch.
    Healers are whiny because they want more to do other than spam the one button. Yes, eventually a DPS will just press the same GCDs over and over again, your point? It's called a rotation for a reason. However, how much more likely are you to mess that up while doing mechanics, or just in general, over to mess up "spam broil and press bio once every 30 seconds". Healers run out of things to do and improve on much more quickly than any other role. Give DPS the same rotation as healers and see if they'd be okay with it, I mean they're eventually go to pressing the same GCDs in a fight anyways, so why not let it happen sooner?
    (8)


    Make SCH great again! Seriously though, we just want our class to be fun and engaging again, not OP, is that too much to ask for?

  3. #3
    Player
    LariaKirin's Avatar
    Join Date
    Jan 2016
    Posts
    325
    Character
    Laria Kirin
    World
    Spriggan
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Billythepancake View Post
    Healers are whiny because they want more to do other than spam the one button. Yes, eventually a DPS will just press the same GCDs over and over again, your point? It's called a rotation for a reason. However, how much more likely are you to mess that up while doing mechanics, or just in general, over to mess up "spam broil and press bio once every 30 seconds". Healers run out of things to do and improve on much more quickly than any other role. Give DPS the same rotation as healers and see if they'd be okay with it, I mean they're eventually go to pressing the same GCDs in a fight anyways, so why not let it happen sooner?
    You are equally as likely as you are to mess up anything while doing mechanics.
    Apparently "spam broil and press bio once every 30 seconds" is everything you do. Can you not mess up healing?
    Isn't interrupting a Broil or a Succor an identical mess-up to interrupting a Fire IV when dealing with a mechanic?

    You say "Give DPS the same rotation as healers and see if they'd be okay with it".
    Once again, apparently "spam broil and press bio once every 30 seconds" is everything you do. Healing is not part of playing healer anymore?
    (1)

  4. #4
    Player
    Billythepancake's Avatar
    Join Date
    Jul 2019
    Location
    Limsa
    Posts
    777
    Character
    Evelynn Outreguerlain
    World
    Diabolos
    Main Class
    Scholar Lv 80
    Quote Originally Posted by LariaKirin View Post
    You are equally as likely as you are to mess up anything while doing mechanics.
    Apparently "spam broil and press bio once every 30 seconds" is everything you do. Can you not mess up healing?
    Isn't interrupting a Broil or a Succor an identical mess-up to interrupting a Fire IV when dealing with a mechanic?

    You say "Give DPS the same rotation as healers and see if they'd be okay with it".
    Once again, apparently "spam broil and press bio once every 30 seconds" is everything you do. Healing is not part of playing healer anymore?
    Healing is a part of healer, but look up any healer log and compare the heal casts to the DPS casts, see which one they press more, and by a wiiide margin. Is it "everything"? Of course not, is it what I do the vast majority of the time with very little breaks, and gets lesser and lesser if I don't have a team full of people that eat glue? Here, I'll design a DPS for you that plays just like healers, let's see how it goes.

    RDM: healer edition, by Billy
    Jolt: 500 potency (or whatever potency would be appropriate for DPS) main spam ability
    Verjolt: does damage over 30 seconds, potency whatever
    Contra six: same as now
    Fleche: same as now
    Veraero: oGCD 60 second recast time. Potency whatever
    Verfire: oGCD 60 second recast time. Potency whatever
    Vercure: same as now
    Verraise: same as now
    Vermedica: aoe heal
    Jobgauge: press jolt 10 times and you can use scorch: potency whatever

    There you go, maybe throw in a few oGCDs for flavor if you want. But I've just about made a RDM that plays close to healers, 3 panic GCDs, some oGCDs to cycle through, 1 dot and 1 spam. Is it 1 to 1 as healers? Eh, I only put as much thought into it as SE put into healers this expac, so prolly not, but it's close. Now, go ask RDMs if they would like my design or, if like I suspect, they'd throw it in the garbage.
    (7)


    Make SCH great again! Seriously though, we just want our class to be fun and engaging again, not OP, is that too much to ask for?

  5. #5
    Player
    ForteNightshade's Avatar
    Join Date
    Oct 2013
    Location
    Limsa Lominsa
    Posts
    3,649
    Character
    Kurenai Tenshi
    World
    Cactuar
    Main Class
    Paladin Lv 100
    Quote Originally Posted by LariaKirin View Post
    This is always going to be a problem, no matter what, due to the scripted nature of encounters in the game. Content is not designed and can not be designed to be interesting forever so long as encounters are scripted.

    Try a DPS in Titan. If you're playing the job well and are generally consistent, you'll notice, say - after 10 clears, that you're doing the exact same thing. If you're very consistent, you're repeating the fight down to the GCD.
    Go to one of those players with 50+ clears trying to get their 100 percentile parse - "What GCD are you using during the 2nd tumult after the first uplift?". They'll tell you.
    This is different to healers telling you what they use to heal those tumults ... because reasons?

    Every job has this problem. It's just that healers are the whiniest bunch.
    There is a significant difference between a DPS rotation and spamming a single button 70% of the time. You're also vastly overestimating how much people actually memorize. Even players at that skill level aren't going to know exactly when Vorpal Thrust or Maim is used.

    DPS would whine just a loudly, if not even more so if their jobs were reduced to one button. Hell, look at any thread where someone brings up combo consolidation and you have tons of people screaming "NO!" because they don't like the idea of mostly pressing a single key. At least they'd still have more buttons than the healers currently do. Better yet, you can gaze over at the tank thread with 50+ pages regarding how their damage was nerfed. Many aren't happy about it. The only reason healers are "the whiniest" is because no other role has been gutted as much.

    While the scripted nature of encounters will inevitably cause some repetition, that feeling can be delayed much better if the jobs themselves are still engaging. When almost all the content is so brain dead easy to heal on top of healers having a single button, it only highlights that repetition instead of trying to mask it.
    (5)
    Last edited by ForteNightshade; 11-14-2019 at 07:57 PM.
    "Stand in the ashes of a trillion dead souls and ask the ghosts if honor matters."
    "The silence is your answer."


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