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  1. #1
    Player
    Ursa_Vonfiebryd's Avatar
    Join Date
    Oct 2016
    Location
    Ul'dah
    Posts
    727
    Character
    Ursa Nightrain
    World
    Mateus
    Main Class
    Bard Lv 100
    Firstly, none of what you mentioned is really considered Endgame content, at least by community standards. Pretty much none of the 24-player raids are, even though they can be significantly more difficult than dungeons and sometimes even trials.

    With that said, the game does prepare you a little (through dungeons and story instances) for whatever you might need to get you through Story--which is the gate through which most of your experience comes. Anything that is NOT story, however, often does not. Sometimes the quest line will throw you a bone now and then but often you are left to simply work things out on your own through either experience or outside sources (like YouTube or Reddit).

    Alliance is the worse of the offenders, because its often a mixed bag. Regular (8-player) raids can be as well, but I feel like the mechanics are generally easier to understand because its a smaller group; you tend to see the reactions of your team better and can use the more experienced members as a guide. In 24 player content, it tends to be more chaotic.

    In any case, the game assumes that if you chose to stray from the beaten path (Story), that you do so for the adventure of it. It also assumes the community will help but um. I wouldn't rely on that. T-T
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  2. #2
    Player
    Mavrias's Avatar
    Join Date
    Mar 2017
    Posts
    1,071
    Character
    Jyn Willowsong
    World
    Faerie
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Ursa_Vonfiebryd View Post
    In any case, the game assumes that if you chose to stray from the beaten path (Story), that you do so for the adventure of it. It also assumes the community will help but um. I wouldn't rely on that. T-T
    I mean the community does help. There's a bunch of different videos and text guides for endgame content and job rotations, plus entire discords dedicated to teaching stuff and running people through content. The only issue most people have is when people refuse to use those resources and expect people to accept poor rotations in high level content or for their party members to explain entire fights on the fly.
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