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  1. #24841
    Player
    Mavrias's Avatar
    Join Date
    Mar 2017
    Posts
    1,071
    Character
    Jyn Willowsong
    World
    Faerie
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Mhaeric View Post
    I'm not talking a few GCDs when no raidwide damage is being put out. The healing was not happening except bare minimum AoE (usually this was just Medica II only) and self heals. The AST was new to the raid, and was dead relatively often with the WHM letting them sit there for long stretches. I definitely do not blame this AST, because it was clear they were trying. The point when I decided I had had it with the WHM was when the tank, the WHM and one dps were the only ones alive. LB3 was ready. I watched the WHM spend the next 6 GCD casting Glare and then die because they weren't even healing themself at that point. Another alliance raised our AST who then used LB3 immediately. It was at this point that I started to heal myself so that someone could provide quick raises after the inevitable no-healing deaths, because the WHM sure as heck wasn't doing their job. Period. I'd be careful comparing your gameplay to that of this WHM, because if your gameplay is anything like theirs then you're a bad healer too.
    Again, i'm not saying the WHM was even decent. I'm just pointing out some issues that were not exclusively their fault. Being new shouldn't mean the AST was exempt from anything. I'm sure the WHM didn't sign up to solo heal when theres another healer. Copied Factory isn't that difficult to the point where they would be dying constantly. It just requires situational awareness.


    A medica 2 after a raidwide should be more than sufficient to keep everyone fine for a while unless theres another one coming up. And again, there's another healer to finish up the top offs if needed. If swiftcast is coming off cooldown, it may be better to do some damage and wait for it instead of just hard raising everyone you see. Or as there was apparently a RDM in the party let them spend 1 GCD resing instead of them losing 4. Also, if the AST was dying a lot, they may have thought they weren't worth the raise.

    No excuse for the LB thing but, like I said, I never said they were good.
    (0)

  2. #24842
    Player
    Callinon's Avatar
    Join Date
    May 2014
    Location
    ???
    Posts
    1,557
    Character
    Callinon Soulforge
    World
    Ultros
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Heliantheae View Post
    I swear Celestial Opposition used to stun or something. Like it was the AST Assize.
    Yeah, it used to stun and extend buff durations. Now it heals or places shields depending on the AST's current sect.

    Was changed in 5.0.
    (2)

  3. #24843
    Player
    Haxaan's Avatar
    Join Date
    Nov 2012
    Location
    Gridania - Uldah
    Posts
    393
    Character
    Haxaan Shivar
    World
    Hyperion
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by Heliantheae View Post
    I swear Celestial Opposition used to stun or something. Like it was the AST Assize.
    It did, one of the many useful parts of AST they decided to rip away from us. They should have at least moved Stun to Gravity so that it mirrors Holy... but alas... here we are
    (7)

  4. #24844
    Player
    Callinon's Avatar
    Join Date
    May 2014
    Location
    ???
    Posts
    1,557
    Character
    Callinon Soulforge
    World
    Ultros
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Haxaan View Post
    It did, one of the many useful parts of AST they decided to rip away from us. They should have at least moved Stun to Gravity so that it mirrors Holy... but alas... here we are
    The advantage with Gravity is you don't have to be dancing around in melee range to use it. You can use it from range which frees you up to be more mobile during your dps phases.

    I wouldn't mind if there was some kind of debuff attached to it that helped with incoming damage. Someone suggested a blind and that'd probably be pretty useful. But let's not pretend it has NO advantage vs Holy.
    (1)

  5. #24845
    Player
    Kanitezz's Avatar
    Join Date
    Sep 2016
    Location
    Pool of Regret
    Posts
    302
    Character
    Jubii Io
    World
    Mateus
    Main Class
    Warrior Lv 90
    Quote Originally Posted by Jybril View Post
    No, let them so then after that you can report them.
    Then you'll get the last laugh.
    I reported someone years ago for them being a jerk
    and got contacted by a GM who reassured me actions would be taken.
    Tee hee!
    You really just used a Maury GIF XD I'm so done.
    (2)

  6. #24846
    Player
    Averax's Avatar
    Join Date
    Mar 2015
    Posts
    2,446
    Character
    Ven Black
    World
    Coeurl
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Ursa_Vonfiebryd View Post
    Its Cards. Setting up card buffs when you've been used to how it worked for the last two expansions is jarring. And clunky. Especially trying to execute a flawless Sleeve Draw. They helped a little by making each card also automatically trigger either Lord or Lady of Crowns but making sure you have aggro then trying to make sure each party member gets the correct card while also trying to make sure you have a perfectly mixed sequence for horosco--oops. Someone's dead.

    Its sad because I feel like I just got to the point where using the cards was intuitive for me and now we're basically using math flash cards. :\
    The cards just make the job so busy now. Other card system was very straightforward and simple, and should be brought back. Instead of making every single card the balance and getting rid of royal road, they should have just got rid of the balance, as it was the only card people were constantly fishing for.
    (6)

  7. #24847
    Player
    Krotoan's Avatar
    Join Date
    May 2013
    Posts
    3,591
    Character
    Krotoan Argaviel
    World
    Sargatanas
    Main Class
    Reaper Lv 100
    Daily "expert" run. Got Amaurot.
    Healer says "I'm new to healing"... forgot to mention they are new at all mechanics in the game.

    Every boss is an epic race to kill before the healer dies from a simple mistake and we can't burn cooldowns to survive unavoidable damage. They die to the 1st bosses meteor 3 times in a row. Then to the falling building 2 times since they're healing instead of dodging.
    Healer is running away from the focused trash mobs and not healing so the tank dies, then we die.

    Finally make it to the last boss about 40 minutes in. First try, "Wow shadow wreck does a lot of damage" after we all die from it, apparently they thought we could live with 1/4th health.
    Next 4 tries various combinations of him actually running off the side to avoid damage or dying to "deathly ray" from full health, just standing in it.

    Last try and he lets the 2nd DPS lay dead for half the encounter, I'm burning as fast as I can because he's finally learned not to just fall off the side. Literally kill it at the last second: Boss doing Apokalypsis, no sides to run to, Damage ticking down.

    Parting comment from the healer "Wow, that's exciting."


    ... thank god there is no voicechat, I just don't have the self control.
    (13)
    WHERE IS THIS KETTLE EVERYONE KEEPS INTRODUCING ME TO?

  8. #24848
    Player
    Haxaan's Avatar
    Join Date
    Nov 2012
    Location
    Gridania - Uldah
    Posts
    393
    Character
    Haxaan Shivar
    World
    Hyperion
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by Callinon View Post
    The advantage with Gravity is you don't have to be dancing around in melee range to use it. You can use it from range which frees you up to be more mobile during your dps phases.

    I wouldn't mind if there was some kind of debuff attached to it that helped with incoming damage. Someone suggested a blind and that'd probably be pretty useful. But let's not pretend it has NO advantage vs Holy.
    For sure, I'm not argueing that Gravity doesn't have it's own benefits. Not being stuck in the thick of it is very helpful, plus lightspeed makes it mobile and instant which is amazing. If it had a "slow" or heavy effect it would be something. I still think CO should have the stun, would make it far more versatile and wouldn't give Gravity a leg up on Holy as it would be attached to another skill.
    (3)

  9. #24849
    Player
    Cheremia's Avatar
    Join Date
    Jun 2017
    Posts
    477
    Character
    Awashio Sazanami
    World
    Balmung
    Main Class
    Bard Lv 100
    Quote Originally Posted by Haxaan View Post
    For sure, I'm not argueing that Gravity doesn't have it's own benefits. Not being stuck in the thick of it is very helpful, plus lightspeed makes it mobile and instant which is amazing. If it had a "slow" or heavy effect it would be something. I still think CO should have the stun, would make it far more versatile and wouldn't give Gravity a leg up on Holy as it would be attached to another skill.
    I didn't even level ast from 70 to 80 yet(but a friend did) and i keep saying that CO should get their stun back.
    Sch has enough mitigation and whm has godlike mitigation in dungeons with holy. It's ridiculous.
    Ast obviously has some too, but i do not see the harm in CO getting its stun back. It doesn't even need to do much damage, just the stun.
    (1)

  10. #24850
    Player Mhaeric's Avatar
    Join Date
    Apr 2012
    Location
    Vancouver, BC
    Posts
    2,141
    Character
    Mhaeric Llystrom
    World
    Balmung
    Main Class
    Red Mage Lv 97
    Quote Originally Posted by Mavrias View Post
    Again, i'm not saying the WHM was even decent. I'm just pointing out some issues that were not exclusively their fault. Being new shouldn't mean the AST was exempt from anything. I'm sure the WHM didn't sign up to solo heal when theres another healer. Copied Factory isn't that difficult to the point where they would be dying constantly. It just requires situational awareness.


    A medica 2 after a raidwide should be more than sufficient to keep everyone fine for a while unless theres another one coming up. And again, there's another healer to finish up the top offs if needed. If swiftcast is coming off cooldown, it may be better to do some damage and wait for it instead of just hard raising everyone you see. Or as there was apparently a RDM in the party let them spend 1 GCD resing instead of them losing 4. Also, if the AST was dying a lot, they may have thought they weren't worth the raise.

    No excuse for the LB thing but, like I said, I never said they were good.
    Frankly, it sounds like you're making excuses because you think that not healing someone who takes avoidable damage is somehow good healing. Adding another bad healer to the list.
    (2)

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