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  1. #1
    Player

    Join Date
    Mar 2011
    Location
    L.L. (Rabanastre)
    Posts
    29
    I will say one thing, If "companies" turn out to be total horseshit and are more watered down fetch quest type garbage that any half a tard second grader could finish blindfolded, then I see a grim, grim future for ffxiv. This is something they NEED to get right the first time around. So very looking forward to seeing what they have planned for us.

    EDIT: What I hope they do is release the info on what they have planned, then use a few months to obtain feedback from us before implementing anything.
    (0)


    bluegarter.guildwork.com

  2. #2
    Player
    Betelgeuzah's Avatar
    Join Date
    Mar 2011
    Posts
    3,083
    Character
    Captain Lalafist
    World
    Odin
    Main Class
    Arcanist Lv 82
    Quote Originally Posted by Cogs View Post
    This is something they NEED to get right the first time around.
    Why?

    What's important is how the game is shaped when the PS3 version is released. It doesn't matter how shitty or good Company system is during the transition period. They have months to expand on it even if it ends up being lackluster initially.
    (0)

  3. #3
    Player
    Shikyo's Avatar
    Join Date
    Mar 2011
    Posts
    330
    Character
    Ryuketsu Namida
    World
    Sargatanas
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Betelgeuzah View Post
    Why?

    What's important is how the game is shaped when the PS3 version is released. It doesn't matter how shitty or good Company system is during the transition period. They have months to expand on it even if it ends up being lackluster initially.

    WHY??? because pc players already payed to get this game and many payed alot to meet the high standards and requirements your pc needs to run the game thats why how many I7 rigs were made not just for but mostly because of ffxiv and high hopes and expectations for it? that sh@t aint cheap, lmao thats why my friend!
    (3)
    Last edited by Shikyo; 03-24-2011 at 11:41 AM.

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