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Thread: Tenacity

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  1. #1
    Player
    VenKitsune's Avatar
    Join Date
    Aug 2015
    Posts
    461
    Character
    Ven Diclonius
    World
    Cerberus
    Main Class
    Dark Knight Lv 90
    Tenacity certainly isnt parry levels of bad, but its still pretty bad, unfortunately. Its only real use is for Ultimate prog as there is the infinitesimally small chance that you might survive something with it just barely, but otherwise its useless everywhere else, especially in dungeons and extreme trials where the damage is rather minimal and proper cooldown management (Read: being good at your class) should be the solution and not melding tenacity.

    It is however, simply just the way its designed. It increases self healing, damage, and reduces damage taken, so understandably its weaker than DH or crit...But i mean, the game is designed in such a way that means that the only real threatening damage to tanks is tank busters, thats why healers can dps so much of the time.

    One thing they could do, is removing tenacity as a substat built in to gear, and only have it available to meld, and beef it up a bit so then atleast there would be some decision making as to if it should be melded or not. They could also remove the extra damage done part, and make it a purely defensive stat...But that'd be very easy for it to fall in the same pitfalls parry did.

    It was a good idea, Tencity, but as it currently is, it simply wasn't meant to be.
    (3)
    2.0 Veteran from 2013. Just looking to be helpful. DRK is Love, DRK is life.

    (Ignore the levels on my character card, the tool i used to make it hasn't been updated for 4.0)

  2. #2
    Player
    Myric's Avatar
    Join Date
    Aug 2013
    Posts
    100
    Character
    Myra Runewaker
    World
    Gilgamesh
    Main Class
    Paladin Lv 90
    Quote Originally Posted by VenKitsune View Post
    Tenacity certainly isnt parry levels of bad, but its still pretty bad, unfortunately.
    There is like a 2% difference in dps between dhit and tenacity builds. That's a very small difference and you make it sound way worse than it actually is. Basically meld what you like, it doesn't really matter for 99% of the player base. This is obviously different for world firsts and everyone should be min/maxing the best they can on those.
    (3)