Page 3 of 4 FirstFirst 1 2 3 4 LastLast
Results 21 to 30 of 35
  1. #21
    Player
    Avidria's Avatar
    Join Date
    Sep 2015
    Location
    Gridania
    Posts
    1,724
    Character
    Avi Taro
    World
    Behemoth
    Main Class
    Bard Lv 100
    Yes, and please make them useable by Viera. Thank.
    (3)

  2. #22
    Player
    Nestama's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    4,358
    Character
    Nestama Eynfoetsyn
    World
    Lamia
    Main Class
    Samurai Lv 100
    Only if you promise not to complain when the hair doesn't flow normally when you move or do actions. Because there's a high chance long hair (like Ice Hearts or A2s) will be glued to your back like capes are. SE already said that hairstyles don't have (a lot? much?) bones/skeletons or whatever that term is in them.
    (1)

  3. #23
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,906
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by LLSmoothJ View Post
    With the Nier Raids coming, now would be a good opportunity to release A2's hairstyle.
    Honestly, when it's as thick as that, too, it tends to hide a lot of the clipping since it may enter the nearest layer of hair but there's at least a decently large portion of clothes that won't be thick enough to exit the outer layer. As for the rest of the clothes, we can just avoid those. Better to have that option, at least.

    My larger worry is how obvious it'll be when sitting there stiff despite sprinting, etc....
    (0)

  4. #24
    Player
    SturmChurro's Avatar
    Join Date
    Feb 2017
    Location
    Gridania
    Posts
    7,073
    Character
    Sturm Churro
    World
    Marilith
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Shurrikhan View Post
    Honestly, when it's as thick as that, too, it tends to hide a lot of the clipping since it may enter the nearest layer of hair but there's at least a decently large portion of clothes that won't be thick enough to exit the outer layer. As for the rest of the clothes, we can just avoid those. Better to have that option, at least.

    My larger worry is how obvious it'll be when sitting there stiff despite sprinting, etc....
    Yeah, I think the latest (?) new longer hairstyle, the one with bangs works like this. A lot of gear with collars will hide under the hair and it doesn't look bad. Hair all the way to the waste would probably be really stiff, and if it flowed it would probably show off a lot of the clipping. Still, I think it's worth it, there are outfits that can go with longer hairs.
    (0)
    Last edited by SturmChurro; 11-04-2019 at 03:47 PM.
    WHM | RDM | DNC

  5. #25
    Player
    Lersayil's Avatar
    Join Date
    Jan 2019
    Posts
    568
    Character
    Lhei Amariyo
    World
    Lich
    Main Class
    Samurai Lv 90
    Do we even have any hair physics? Last I checked they were behaving much like long cloths. Which is horribly. Wide, stiff, and averse to any kind of movement.
    (0)

  6. #26
    Player
    LLSmoothJ's Avatar
    Join Date
    Aug 2013
    Posts
    373
    Character
    Xiaomu Xiang
    World
    Midgardsormr
    Main Class
    Ninja Lv 99
    Quote Originally Posted by Shurrikhan View Post
    Honestly, when it's as thick as that, too, it tends to hide a lot of the clipping since it may enter the nearest layer of hair but there's at least a decently large portion of clothes that won't be thick enough to exit the outer layer. As for the rest of the clothes, we can just avoid those. Better to have that option, at least.

    My larger worry is how obvious it'll be when sitting there stiff despite sprinting, etc....
    Given that the other MMO I play is DCUO in which all hair is pretty much static anyway and has plenty of poke-throughs, something like this is only minor. (In that game not to long ago, they released a hairstyle that reached to the feet in which the game even advises you not to use with a back style).
    (0)
    Quote Originally Posted by sagacious
    If I seen a cut scene I immediately skipped it, because after saving the whole world I am demoted to babysitting an idiot.

  7. #27
    Player
    Iscah's Avatar
    Join Date
    Nov 2017
    Posts
    14,151
    Character
    Aurelie Moonsong
    World
    Bismarck
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Lersayil View Post
    Do we even have any hair physics? Last I checked they were behaving much like long cloths. Which is horribly. Wide, stiff, and averse to any kind of movement.
    Enough that it moves in the wind and drapes around shoulders when the character turns their head, rather than a rigid piece that clips straight through.

    It's animated in chunks and probably does use cloth physics or something similar, but it's convincing enough for a videogame - by my standards anyway. I think it looks better than the HD character models from the trailers with hair modelled in detail. They look like they have too much individual motion.
    (0)

  8. #28
    Player
    xxvaynxx's Avatar
    Join Date
    Oct 2013
    Posts
    687
    Character
    Oniwori Kiyuromi
    World
    Balmung
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Nestama View Post
    Only if you promise not to complain when the hair doesn't flow normally when you move or do actions. Because there's a high chance long hair (like Ice Hearts or A2s) will be glued to your back like capes are. SE already said that hairstyles don't have (a lot? much?) bones/skeletons or whatever that term is in them.
    Seriously, nobody is asking for hair that long.
    The op is asking for hair the same length as the au ra himecut and the new bangless long hair in ShB.

    People complaining about clipping is the reason we keep getting short to med length hair..
    (2)

  9. #29
    Player
    Nestama's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    4,358
    Character
    Nestama Eynfoetsyn
    World
    Lamia
    Main Class
    Samurai Lv 100
    Quote Originally Posted by xxvaynxx View Post
    Seriously, nobody is asking for hair that long.
    Quote Originally Posted by LLSmoothJ View Post
    With the Nier Raids coming, now would be a good opportunity to release A2's hairstyle.
    Are you sure about that?
    People have been wanting hair that long for awhile and are more than happy to say "I don't care about the clipping!" I'm just adding onto that pile that if they get the hair they want, they better not complain when they realise it has no bones (like Aloy's hair in Horizon. Hair in FFXIV will never flow as majesticly as Aloys' hair).
    (2)

  10. #30
    Player
    Lersayil's Avatar
    Join Date
    Jan 2019
    Posts
    568
    Character
    Lhei Amariyo
    World
    Lich
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Iscah View Post
    Enough that it moves in the wind and drapes around shoulders when the character turns their head, rather than a rigid piece that clips straight through.

    It's animated in chunks and probably does use cloth physics or something similar, but it's convincing enough for a videogame - by my standards anyway. I think it looks better than the HD character models from the trailers with hair modelled in detail. They look like they have too much individual motion.
    Personally I'm rather conflicted on this. On one hand, some longer hairstyles would be nice. On the other I hate our cloth physics with a passion, as it handles anything longer than a buttcape pretty badly. Most of our clothes look like they were drenched in fabric hardener a bit too long. Very noticable on slender framed characters where the cloth is hanging in a weird wide angle, positioned away from the legs. Most noticable on open robes, or long coats.

    For me, if its going to behave the same way, I wouldn't use the new hairs anyway =/
    (0)

Page 3 of 4 FirstFirst 1 2 3 4 LastLast