The issue with 5.X Samuraï isn't its damage tbh, but the rotation that feels way too weird because of Tsubame. Tbh, solving the rotation issue would solve every issue that Sam has right now, and would make the class feel more fluid, and you wouldn't be as penalized as you are right now for not using Tsubame perfectly on cd (because you didn't want to greed at a specific part of the fight, meaning you're drifting your entire rotation/burst. Again, you shouldn't be punished as much for doing a mechanic properly).
Atm it is way harder to play Sam at max efficiency than it was before, because the only thing you have to do is get a 100% uptime on every fight for that, which a lot of players do not want to do (you often don't want to risk dying and getting the dead debuff which would result in a greater dps loss) or simply cannot do because of high ping. And that is the huge design flaw of the current Sam.

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