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  1. #31
    Player
    Vidu's Avatar
    Join Date
    Jan 2014
    Posts
    3,993
    Character
    Vidu Moriquendi
    World
    Odin
    Main Class
    Bard Lv 90
    Quote Originally Posted by MeanDragon View Post
    So just to be clear:

    The argument against adding it to roulettes is that it's too hard?

    OK.
    The argument against adding it to this roulette, yes. At least part of the Coils is more difficult than the NMs - to a level that you'd simple see people drop out of the instance once they see Nael.

    Personally I wouldnt mind added roulettes that include the more difficult content, like Ex-primals or Savage duties, but they dont mix well with easier content - just look at the mentor roulette and people who drop out of it when they get an Ex-primal instead of an easy dungeon or guildhest.
    (3)

  2. #32
    Player
    Valkyrie_Lenneth's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    8,037
    Character
    Lynne Asteria
    World
    Jenova
    Main Class
    Viper Lv 100
    Quote Originally Posted by MeanDragon View Post
    So again:

    The argument is it's too hard.

    Why are any of the raids on roulettes? None of them are required to move the MSQ forward.
    OK. Roulettes are there to fill queues for content that the developers feel is part of the standard experience.


    Normal raids, alliance raids, level capped dungeons, leveling dungeons.

    Savage is not in any roulette. It has a 10% or less clear rate on most servers. It also, outside of coil, has no extra story attached to it, as that was why normal mode was added. The same can be said for extreme trials.

    You think it's content fit for a roulette?

    Even if it was added, the rewards would need to be astronomical. No one wants to sit through 90 minutes of wiping with no rewards. It's not like alliance raids where you get loot along the way.
    (18)
    Last edited by Valkyrie_Lenneth; 11-05-2019 at 06:40 AM.

  3. #33
    Player
    MeanDragon's Avatar
    Join Date
    Sep 2019
    Location
    Gridania
    Posts
    134
    Character
    Gariath Rhega
    World
    Midgardsormr
    Main Class
    Dragoon Lv 100
    Quote Originally Posted by Valkyrie_Lenneth View Post
    OK. Roulettes are there to fill queues for content that the developers feel is part of the standard experience.


    Normal raids, alliance raids, level capped dungeons, leveling dungeons.

    Savage is not in any roulette. It has a 10% or less clear rate on most servers. It also, outside of coil, has no extra story attached to it, as that was why normal mode was added. The same can be said for extreme trials.

    You think it's content fit for a roulette?
    Yes I do.

    Just make separate categories.

    Have one for Extreme and one for Savage.

    It doesn't have to be added to existing ones.
    (0)

  4. #34
    Player
    JohnSpawnVFX's Avatar
    Join Date
    May 2018
    Location
    Gridania
    Posts
    915
    Character
    Kaynneth Menad
    World
    Zodiark
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by MeanDragon View Post
    Yes I do.

    Just make separate categories.

    Have one for Extreme and one for Savage.

    It doesn't have to be added to existing ones.
    Why make roulettes that will have guaranteed 30+ minutes waiting time?
    (23)

  5. #35
    Player
    HyoMinPark's Avatar
    Join Date
    Feb 2016
    Location
    Lavender Beds, Ward 13, Plot 41
    Posts
    7,339
    Character
    Hyomin Park
    World
    Cactuar
    Main Class
    Sage Lv 100
    Quote Originally Posted by MeanDragon View Post
    So again:

    The argument is it's too hard.
    Because they are. Half this playerbase doesn’t know what a stack marker means. I doubt most of DF could smoothly get through any of the Coils even with the +30% Echo with the exception of T3, perhaps—but T3 is nothing more than a very long jumping puzzle and people hated it when it was relevant. T5, T9, and T13 would likely be abandoned each time they popped. People could barely do T9 at level 60 after HW released: they messed up Meteors and Golems many times in the PFs I would join to do Coil.

    These fights have mechanics present in them that you can’t just ignore or muscle through the same way you can ignore and muscle through most mechanics in dungeons or trials or other normal mode raids. A lot of mechanic failures in the Coils result in death and/or raid wipes. And each death you have actually penalizes you because you’re expected to beat an enrage in this content.

    Why are any of the raids on roulettes? None of them are required to move the MSQ forward.
    They’re normal mode, story raids—meaning they are significantly easier than their Savage counterparts and require far less skill to complete.

    They began a Raid Roulette last expansion because a significant number of people were attempting to do old Alexander NMs and Deltascape NM (the latter to unlock the later Sigmascapes and Alphascape tiers so that they could participate in them for weekly drops), and the queues were abysmal. As in you were waiting for hours. I did Alexander on one of my alts prior to the Raid Roulette coming out, and it took me over an hour for each floor to even get the queue to pop.

    But the difference between these normal modes and their Savage counterparts is that normal mode is half the difficulty of Savage—even less so in some cases. Savage is meant for players who have a high understanding of their jobs and role, who are able to execute complex mechanics that sometimes have multiple layers and nuance to them, and who can push out significant enough amounts of damage to beat an enrage timer. Just so that you’re aware, normal modes do not have enrages—so they technically don’t have a minimum damage requirement. Savage does.


    Here’s the roughly difficult scaling in this game for you to see the jump Savage is from normal mode:

    Dungeons > 8-man trials > 8-man normal mode raids / 24-man alliance raids > Extreme primals > Savage raids >>> Ultimate raids.
    (16)
    Last edited by HyoMinPark; 11-05-2019 at 06:48 AM.
    Sage | Astrologian | Dancer

    마지막 날 널 찾아가면
    마지막 밤 기억하길

    Hyomin Park#0055

  6. #36
    Player
    Valkyrie_Lenneth's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    8,037
    Character
    Lynne Asteria
    World
    Jenova
    Main Class
    Viper Lv 100
    Quote Originally Posted by MeanDragon View Post
    Yes I do.

    Just make separate categories.

    Have one for Extreme and one for Savage.

    It doesn't have to be added to existing ones.
    OK. What are the rewards? Do you get anything if your group fails to clear after 90 minutes have elapsed?

    Does it sync you to minimum ilvl for "the experience" with no echo, or do you go in at i130/270/400 with echo preapllied?
    (7)

  7. #37
    Player
    MeanDragon's Avatar
    Join Date
    Sep 2019
    Location
    Gridania
    Posts
    134
    Character
    Gariath Rhega
    World
    Midgardsormr
    Main Class
    Dragoon Lv 100
    How am I supposed to learn what the mechanics are if I don't experience them?

    Why wouldn't the rewards be the same as all the roulettes? XP/Gil/Seals/Tomestones. It would have to be something consumable instead of a one off item.

    Lol why is everyone so adamantly against this? If you don't want to do them then DON'T do them.

    So strange...
    (0)

  8. #38
    Player
    Dogempire's Avatar
    Join Date
    Dec 2015
    Posts
    1,080
    Character
    Okami Amaterasuu
    World
    Faerie
    Main Class
    Paladin Lv 100
    Quote Originally Posted by MeanDragon View Post
    How am I supposed to learn what the mechanics are if I don't experience them?

    Why wouldn't the rewards be the same as all the roulettes? XP/Gil/Seals/Tomestones. It would have to be something consumable instead of a one off item.

    Lol why is everyone so adamantly against this? If you don't want to do them then DON'T do them.

    So strange...
    If you want to do coils then you have to put up a PF group or find a group of people who want to do them.
    (20)

    Watching forum drama be like

  9. #39
    Player
    JowyAtreides's Avatar
    Join Date
    Dec 2015
    Location
    Gridania
    Posts
    300
    Character
    Jowy Khah
    World
    Zodiark
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by MeanDragon View Post
    How am I supposed to learn what the mechanics are if I don't experience them?

    Why wouldn't the rewards be the same as all the roulettes? XP/Gil/Seals/Tomestones. It would have to be something consumable instead of a one off item.

    Lol why is everyone so adamantly against this? If you don't want to do them then DON'T do them.

    So strange...
    For the same reason that people bail mentor roulette when an extreme primal drops.

    It won't be cleared with a party of random players, especially if doing it for the first time.


    If you look in the duty finder, under raids, you will see specifically see that coil fits under "Raids (A Realm Reborn)" whereas Alexander and and the 'Scapes are labelled as "Normal Raids (insert expansion here)"

    It had been deliberately decided by Square Enix that the coils are not to be considered a "normal" raid, for reasons detailed within this thread.
    (8)

  10. #40
    Player
    Valkyrie_Lenneth's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    8,037
    Character
    Lynne Asteria
    World
    Jenova
    Main Class
    Viper Lv 100
    Quote Originally Posted by MeanDragon View Post
    How am I supposed to learn what the mechanics are if I don't experience them?

    Why wouldn't the rewards be the same as all the roulettes? XP/Gil/Seals/Tomestones. It would have to be something consumable instead of a one off item.

    Lol why is everyone so adamantly against this? If you don't want to do them then DON'T do them.

    So strange...
    Because it's incredibly unlikely you will ever progress enough to clear the fights in a roulette with pugs.

    These fights are some that took dedicated static groups weeks or months to clear. You get 90 minutes with randoms.

    This being the case, unless rewards are simply amazing, the roulette will never pop, and you will be in the same place you are now
    (26)

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