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  1. #1
    Player
    Omegawolf's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    3
    Character
    Cy'rina Dalamiq
    World
    Malboro
    Main Class
    Red Mage Lv 80

    Amaurot changes?

    I was very disappointed to see Amaurot in the Expert Roulette, but whatever I can deal if it pops up and with the new MSQ dungeon I didn't think it'd really come up all that often. Today is the first day that I've gotten it on the roulette... and wow was it messed up!

    Now I know it's ilevel synced and thus can take a while, which is why I don't like doing it and was hoping it would be off expert, BUT I know how long it took to do before the patch which wasn't TOO bad so whatever. I was so wrong. It takes roughly twice as long to AoE packs down now and don't even try to pull multiple packs anymore. That's a recipe for a wipe apparently.

    The first two bosses take longer to down as well. The first boss mechanics seem to be completely out of whack as the meteors (the little AoE ones) never stopped during any phase of the fight, the second boss needed an LB to finish off before the Burst happened and the third boss... well let's just say that the tank survived the last Apokalypsis and barely managed to down him from 3% to 0%.

    I have never had this many issues in this dungeon, even on my first blind play-through of it. Anyone else noticing that it's off at all?
    (0)
    Last edited by Omegawolf; 11-03-2019 at 03:11 PM.

  2. #2
    Player
    HyoMinPark's Avatar
    Join Date
    Feb 2016
    Location
    Lavender Beds, Ward 13, Plot 41
    Posts
    7,339
    Character
    Hyomin Park
    World
    Cactuar
    Main Class
    Sage Lv 92
    Sure it was an issue with the dungeon and not an issue with your party?
    (14)
    Sage | Astrologian | Dancer

    마지막 날 널 찾아가면
    마지막 밤 기억하길

    Hyomin Park#0055

  3. #3
    Player
    Rasikko's Avatar
    Join Date
    Jan 2018
    Posts
    1,394
    Character
    Rasikko Rakitto
    World
    Lamia
    Main Class
    Dark Knight Lv 64
    Probably was just your party. I run this with my FC and we tear through it in 15min.. the big annoyance is the mobs that tether to you and add vulnerability stacks til they die.

    Many people don't like this dungeon because AOE-a-thon and the first boss can be a wild ride.
    (1)

  4. #4
    Player
    Eloah's Avatar
    Join Date
    Jan 2015
    Location
    Gridania
    Posts
    2,842
    Character
    Toki Tsuchimi
    World
    Siren
    Main Class
    Scholar Lv 100
    This is the Expert roulette pattern they used in Stormblood. When 5.2 rolls around we'll get 2 dungeons to replace these 4, then in 5.3, a new dungeon will be added to make the total 3. Then repeat.
    (2)
    I like helping people with their Job ideas, it's fun to help them visuallize and create the job they'd like to play most. Plus I make my own too, I'll post them eventually.

  5. #5
    Player
    Frizze's Avatar
    Join Date
    Feb 2016
    Posts
    2,916
    Character
    Frizze Steeleblaze
    World
    Lamia
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by HyoMinPark View Post
    Sure it was an issue with the dungeon and not an issue with your party?
    This is what it sounds like to me. Though i guess i havent run it this week, so i cant say i have a recent test to prove it wrong. Nothing in the patch notes says it was changed, and there wasnt an across the board AoE nerf, so this is probly a bad group situation.
    (0)

  6. #6
    Player
    Omegawolf's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    3
    Character
    Cy'rina Dalamiq
    World
    Malboro
    Main Class
    Red Mage Lv 80
    I can guarantee it wasn't a group thing at all. The two DPS were my wife on her SAM and myself on RDM and we have been through this dungeon tons of time sdue to getting it constantly on our daily roulette. The tank and healer seemed to do just fine and since both of them had between 450 and 460 gear and knew the mechanics, I'm figuring they knew what they were doing.

    We ran this thing just fine before the patch. The first boss did NOT spam AoEs on the field from pull until it died before. On the second boss Burst NEVER got to almost cast before it had to be LBed before either. The third boss never even got close to finishing off the final platform niche - we'd usually have it undamaged when he died. I know what this run is supposed to look like. The others running it knew it too. The other two running with us also noted that they messed it up somehow.

    Has anyone of you ran it since 5.1 released? If not then don't assume it's the group. You know what assuming does. Run it for yourself. I bet you'll notice that it's definitely changed and not for the better.
    (0)

  7. #7
    Player
    RicaRuin's Avatar
    Join Date
    Jul 2016
    Location
    Ishgard
    Posts
    2,671
    Character
    Rica Elak'ha
    World
    Cerberus
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Omegawolf View Post
    The first boss did NOT spam AoEs on the field from pull until it died before.
    Actually, it did.


    Quote Originally Posted by Omegawolf View Post
    The third boss never even got close to finishing off the final platform niche - we'd usually have it undamaged when he died.
    Fun Fact: Final niche looks damaged, but never actually breaks.


    Yes, I ran Amaurot both before and after Patch.
    (6)

    I'm taking Lore way too seriously. And I'm not sorry about that.

  8. #8
    Player
    Voidedge_Ragna's Avatar
    Join Date
    Jun 2016
    Location
    Gridania
    Posts
    444
    Character
    Edge Void
    World
    Ragnarok
    Main Class
    Warrior Lv 90
    Im not sure we run the same dungeon, walls pulls are just as easy i noticed no changes. We go premade as always and its about 17 min to last boss if i recall right. At no point was our healer stressed at all.
    (2)

  9. #9
    Player
    StouterTaru's Avatar
    Join Date
    Sep 2013
    Posts
    3,456
    Character
    Stouter Taru
    World
    Exodus
    Main Class
    Thaumaturge Lv 100
    I ran the zone over the weekend, it was the same as it always was.


    Quote Originally Posted by RicaRuin View Post
    Fun Fact: Final niche looks damaged, but never actually breaks.
    Yes, the last nub does eventually break. I had a horrible party as a PLD, solo'ed the last 40% of the boss, only to die as the last one broke away at <1%.
    (1)

  10. #10
    Player
    Noitems's Avatar
    Join Date
    Aug 2018
    Location
    New Gridania
    Posts
    926
    Character
    Noitems Ever
    World
    Goblin
    Main Class
    Gunbreaker Lv 100
    That's not an issue of Amaurot needing to be changed, that's just your party being made of a bunch of knuckleheads.
    (4)

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