Only way to "fix" the housing system is complete redesign the game's structure. I'm not talk about the system, but the actually 1's and 0's the frame work is built on.
Only way to "fix" the housing system is complete redesign the game's structure. I'm not talk about the system, but the actually 1's and 0's the frame work is built on.
If instanced housing is a on go. Why not a housing world? Our characters already move from world to world. They can't add more wards for server stability. But if the world only has wards the amount they could expand becomes way greater. Server reaches what they think it can safely hold, time to start a new server. Only two things that jump out at me right away are. The 1.0 left over system of retainers. The increase cost of running a couple servers. This game monetizes enough, I feel they should be able to afford more housing in some way.
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