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  1. #131
    Player
    Reynhart's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Rasikko View Post
    In a game ruled by damaging AOEs, enfeebles like Sleep are useless. AOE paralyze, etc would be fun to use though.
    Well, change the rule...it's the devs' respondibility to create the rules, not the players'. If one mob had the ability to heavily buff and/or heal others, you wouldn't simply spam AoE everytime. You'd either focus him while sleeping other so that they won't hit you, or sleep it far away while you deal with others.
    Quote Originally Posted by monk-dps View Post
    Why are we asking for harder content when we watch and see people fail a level 20 dungeon for example.
    Because if you didn't hold the hand of your players for the first 79 levels, they wouldn't be uneducated about their job at level 80.
    (3)
    Last edited by Reynhart; 11-02-2019 at 01:33 AM.
    Y: I usually compare FFXIV with a theme park, but the Forbidden Land of Eureka won’t be a place where everyone would want to go. For example, there are people who don’t want to go to horror houses because they don’t see the point in getting scared on purpose. For example, on a date, the boyfriend might want to invite the girlfriend to go the horror house, but the girlfriend just doesn’t seem to find it fun. In other words, it’s not like everyone wants to go to the horror house, but there are people who just love the adrenalin rush they get from it. Think of Eureka as something like that.

  2. #132
    Player
    Lersayil's Avatar
    Join Date
    Jan 2019
    Posts
    568
    Character
    Lhei Amariyo
    World
    Lich
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Reynhart View Post
    Well, change the rule...it's the devs' respondibility to create the rules, not the players'. If one mob had the ability to heavily buff and/or heal others, you wouldn't simply spam AoE everytime. You'd either focus him while sleeping other so that they won't hit you, or sleep it far away while you deal with others.
    At this point that would be a VERY hard turn for the dungeon combat system, and basically be contradictory to everything they've strived and veered towards the past years. The current direction seem to work for them, and for most of the players. Such drastic measures are not to be taken when most people don't have an issue with what we already have.

    Now, this doesn't mean such content cant be fun or that it doesn't have a place in the game... but why mess with the dungeon formula? Sure, current mechanics aren't perfect, but it doesn't need gimmicky sweeping changes to "fix" them. It just needs continuous refinement.
    (1)

  3. #133
    Player
    Reynhart's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Lersayil View Post
    Now, this doesn't mean such content cant be fun or that it doesn't have a place in the game... but why mess with the dungeon formula? Sure, current mechanics aren't perfect, but it doesn't need gimmicky sweeping changes to "fix" them. It just needs continuous refinement.
    Because, in my opinion, the current formula gives incredibly dull dungeons. Lorewise, when you're supposed to have wide open areas like the Burn or a village like Holminster...you end in a straight line with waist-high fence as a dumb excuse for why you can't stray from the path.
    (1)
    Y: I usually compare FFXIV with a theme park, but the Forbidden Land of Eureka won’t be a place where everyone would want to go. For example, there are people who don’t want to go to horror houses because they don’t see the point in getting scared on purpose. For example, on a date, the boyfriend might want to invite the girlfriend to go the horror house, but the girlfriend just doesn’t seem to find it fun. In other words, it’s not like everyone wants to go to the horror house, but there are people who just love the adrenalin rush they get from it. Think of Eureka as something like that.

  4. #134
    Player
    Niyuka's Avatar
    Join Date
    Sep 2013
    Posts
    266
    Character
    Cierre Mhakaracca
    World
    Shiva
    Main Class
    Pugilist Lv 90
    The only thing you will ever hear before player numbers plummet is comments like these here, saying they would like the game to be more challenging in at least a few areas, and saying they believe having 95% of the content be designed with the bottom 15% of the playerbase in mind is not accessibility, its boring.
    There is no other big warning sign that your game got boring or that more people are on the verge of losing interest than that - and there have been many games, some of them well-established, that have had droves of players leave at some point. Sure, you can get some back, and get some new ones by then doing a drastic overhaul (ARR itself being such a thing), but it would have been better to not have to do that in the first place.

    From a game design perspective, complaints about "boring", "autowin" and "too easy" are significantly more dangerous than complaints about something being too hard IN THE FIRST WEEK OF A MAJOR PATCH.

    Players will adapt. The most successful games today, with 50-100x more players than FFXIV, are not easy and do not offer the option of turning down difficulty from 3 buttons needed to 2 buttons needed. They are competitive PvP games. In the PvE sector, we have games like Left 4 Dead 1+2, Vermintide 1+2, games that again are pretty rough and scale up to high difficulty levels.

    The problem is that you need a ramp up, not a sudden jump. We are not incompetent. Only few people are genuinely unable to defeat Savage content - its just that the gap from what they have been taught to be enough to complete something, and what is now asked of them, is too big, and thus the effort to learn feels not in relation to the gain.

    Almost all the new content in 5.1 caters to players who want more, for less effort. Who want to not bother really playing their class, but just kinda "be around" for the activity. Who want to be max level, BiS faster with less effort than before. Its a big big nerf to playtime of the game in general, and it caters solely to one type of player (Hades EX being the sole exception).
    The last time this was done, in SB, we saw a massive dive in active players a few weeks later.

    Solutions to this are not "make everything hard". There is plenty enough content for players who do not want to play their class beyond 50% efficiency, and has always been. The entire MSQ, NG+, almost every single side activity, is suited to them (and a snoozefest, gameplay-wise, to everyone else). What we lack is good gateway content to lead a player from the end of the MSQ, through the max-level dungeons, through the normal raids, the ex primals, to the savage raids, and then fill out that progression with more content.
    I understand that not everybody might have an easy time with the mechanics in E2S, while maintaining DPS. That is okay. The fight asks for a very specific set of skills, and doesnt require much else. But its NOT good when that is the ONLY fight you have at that point of progression.
    (1)

  5. #135
    Player

    Join Date
    Aug 2019
    Location
    Limsa city
    Posts
    337
    Quote Originally Posted by Reynhart View Post
    Well, change the rule...it's the devs' respondibility to create the rules, not the players'. If one mob had the ability to heavily buff and/or heal others, you wouldn't simply spam AoE everytime. You'd either focus him while sleeping other so that they won't hit you, or sleep it far away while you deal with others.

    Because if you didn't hold the hand of your players for the first 79 levels, they wouldn't be uneducated about their job at level 80.
    That's my thing.. I don't think they are. I think people are just THAT dumb.
    (2)

  6. #136
    Player
    Reynhart's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by monk-dps View Post
    I think people are just THAT dumb.
    And they'll keep going to be if you make everything you can to never ask them to think.
    (3)
    Y: I usually compare FFXIV with a theme park, but the Forbidden Land of Eureka won’t be a place where everyone would want to go. For example, there are people who don’t want to go to horror houses because they don’t see the point in getting scared on purpose. For example, on a date, the boyfriend might want to invite the girlfriend to go the horror house, but the girlfriend just doesn’t seem to find it fun. In other words, it’s not like everyone wants to go to the horror house, but there are people who just love the adrenalin rush they get from it. Think of Eureka as something like that.

  7. #137
    Player
    Rasikko's Avatar
    Join Date
    Jan 2018
    Posts
    1,394
    Character
    Rasikko Rakitto
    World
    Lamia
    Main Class
    Dark Knight Lv 64
    Quote Originally Posted by monk-dps View Post
    But that's still not on the game.. that is still on the players. Look here's the rub. If people fail simple things Why are we asking for harder content when we watch and see people fail a level 20 dungeon for example.
    Copperbell? Hadn't wiped in there in 5yrs lol.
    (0)

  8. #138
    Player
    FedoraTheExplorer's Avatar
    Join Date
    Jun 2016
    Posts
    150
    Character
    Roland Umbrosus
    World
    Brynhildr
    Main Class
    Reaper Lv 100
    Not this again.
    (2)

  9. #139
    Player
    Vulcann's Avatar
    Join Date
    Jan 2019
    Posts
    135
    Character
    Matic Zanleer
    World
    Faerie
    Main Class
    Paladin Lv 80
    Quote Originally Posted by monk-dps View Post
    That's my thing.. I don't think they are. I think people are just THAT dumb.
    #IAmVerySmart
    (1)

  10. #140
    Player

    Join Date
    Aug 2019
    Location
    Limsa city
    Posts
    337
    Quote Originally Posted by Vulcann View Post
    #IAmVerySmart
    Meme aside. How else do you explain people wiping to the most simple of things? I'm not trying to say everyone but me is stupid. I just dont think this game is as braindead as people claim. Not when wipes happen in quote on quote easy braindead content.
    (1)

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