It's that easy guys! Everyone just grab a full alliance ready to go and queue up! What is everyone actually doing here!12 runs, finally got it with a 95. It's part of the game yo. Put a group of 8 together and do 3 runs. you will all have the coffer. simple, stop making this difficult on yourself because you want to be LAZY and then blame SE because your LAZY efforts aren't working
WHM | RDM | DNC
I know you're beind sarcastic here, but... why not, actually?
People managed to organise BA-runs and if I'm not mistaken games like WoW actually have or at least had raids that were more like our Savage-raids were you had to coordinate 40 people or something like that? For our first Orbonne-run we managed to put a whole alliance together to go in blind - the game has a system in place for that. And we already have/had stuff like "24 man sundays" when people would queue up for them to get queues going for those who needed to do them for the first time.
As someone managing a static I am aware of how annoying and exhausting it can be to coordinate a huge amount of people, but this idea still doesnt sound to bad! I would imagine that most people play every day at around the same time, so... just find 23 other people who match your time, set up a Discord/Linkshell/Circle for better coordination, do one run before evening and you're done in a little over a week.
Already seen it happen in pf on Aether where they do multiple runs to try and get their loot, its not perfect since your still at the whims of 23 other people staying but it is better than just going in solo at least after the 1st run.I know you're beind sarcastic here, but... why not, actually?
People managed to organise BA-runs and if I'm not mistaken games like WoW actually have or at least had raids that were more like our Savage-raids were you had to coordinate 40 people or something like that? For our first Orbonne-run we managed to put a whole alliance together to go in blind - the game has a system in place for that. And we already have/had stuff like "24 man sundays" when people would queue up for them to get queues going for those who needed to do them for the first time.
As someone managing a static I am aware of how annoying and exhausting it can be to coordinate a huge amount of people, but this idea still doesnt sound to bad! I would imagine that most people play every day at around the same time, so... just find 23 other people who match your time, set up a Discord/Linkshell/Circle for better coordination, do one run before evening and you're done in a little over a week.
Guy butt is best butt <3
I think it would be a logistical nightmare. If you could secure 1 coffer per run for your party. You are looking at 6 hours of running it. So, you are more than likely to have some attrition here and there from that long of a timespan. Each new player added to replace those lost to the party (who may have already won a coffer) is an extra 45 minutes on average (per one run) for those who want to stick it out. That is an average of 45 minutes per run, could be more could be less, dealing with the whims of the DF probably longer than 45 minutes per run, or an average of longer if said new player(s) don't actually win.I know you're beind sarcastic here, but... why not, actually?
People managed to organise BA-runs and if I'm not mistaken games like WoW actually have or at least had raids that were more like our Savage-raids were you had to coordinate 40 people or something like that? For our first Orbonne-run we managed to put a whole alliance together to go in blind - the game has a system in place for that. And we already have/had stuff like "24 man sundays" when people would queue up for them to get queues going for those who needed to do them for the first time.
As someone managing a static I am aware of how annoying and exhausting it can be to coordinate a huge amount of people, but this idea still doesnt sound to bad! I would imagine that most people play every day at around the same time, so... just find 23 other people who match your time, set up a Discord/Linkshell/Circle for better coordination, do one run before evening and you're done in a little over a week.
I do a lot of farming, and I have never seen a group of 8 in anything last more than 2 and a half to 3 hours. This could be possible in say, an FC, static, or something of the like, however for most players this will not be the case. A pick up group would be near impossible.
Last edited by SturmChurro; 11-02-2019 at 12:54 AM.
WHM | RDM | DNC
I mean... there is no need to do all 8 runs back-to-back? Maybe I'm in a fortunate position but I think if I really put my mind to it I could gather up 23 other people - friends and friends of friends - and pick like 3-4 evenings for this ordeal.I think it would be a logistical nightmare. If you could secure 1 coffer per run for your party. You are looking at 6 hours of running it. So, you are more than likely to have some attrition here and there from that long of a timespan. Each new player added to replace those lost to the party (who may have already won a coffer) is an extra 45 minutes on average (per one run) for those who want to stick it out. I do a lot of farming, and I have never seen a group of 8 in anything last more than 2 and a half to 3 hours. This could be possible in say, an FC, static, or something of the like, however for most players this will not be the case. A pick up group would be near impossible.
I havent really seen a group of 8 people stick it out for longer than 3 hours either, but I've seen groups of 8 people sticking it out for 3 hours or more on more than one occassion - both with randoms who found each other through PF while trying to clear something ("same again tomorrow?") and with statics, obviously.
Coordinating 24 people is gonna be a pain, yeah but actually all you'd need would be 3 statics who are raiding roughly at the same time to do this instead.
For an FC, or static, or something like that, yeah maybe. They don't have to do it all at once. For the average player, or those who are just shy of the 8 players, the new person will probably not be there again to run it later. Any pugs will expect to win the coffer, even if they are being nice, it is unlikely if they have already won that they will come back the next day to assist in guaranteeing another player will get their coffer. It would be too much time out of their day for no reward. Sure there are variables like, well they could just be assisting because they still need their weekly item. Still, in a perfect world, or a perfect situation plausible, it could be possible. However, humans are inherently selfish, and at least for the average player, probably not gonna happen.I mean... there is no need to do all 8 runs back-to-back? Maybe I'm in a fortunate position but I think if I really put my mind to it I could gather up 23 other people - friends and friends of friends - and pick like 3-4 evenings for this ordeal.
I havent really seen a group of 8 people stick it out for longer than 3 hours either, but I've seen groups of 8 people sticking it out for 3 hours or more on more than one occassion - both with randoms who found each other through PF while trying to clear something ("same again tomorrow?") and with statics, obviously.
Coordinating 24 people is gonna be a pain, yeah but actually all you'd need would be 3 statics who are raiding roughly at the same time to do this instead.
These are all variables for a group of 8 players. 3 groups for 24 would be an even worse nightmare, again potentially viable for a few groups of statics, or a large FC, that may dedicate their "raid night" to this. Still, I wonder can you guarantee the 3 groups could actually get into the same instance? Maybe I am overlooking something.. If they can't get into the same instance every time, then the odds would be completely in the dumpster, for any and all, or just the one group.
To be honest, I don't think this item is worth the hassle, of this large of an organization even if you had the dedicated numbers. Maybe for a mount, or actual gear upgrades. Like even in a perfect scenario where everything can be done, overtime even, yeah just not worth it.
WHM | RDM | DNC
40-player raids only exist in Classic, because they were such a bitch to coordinate. (And half of the raid was usually AFK or dead on the floor anyway.) Later raids top at 25 players.
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