Because SMN has always been piss poor as an example of a 'pet class,' and we now have representation of proper summons that would be far more attractive as a gameplay concept and historical reference to summoners of past games.

Because SMN has always been piss poor as an example of a 'pet class,' and we now have representation of proper summons that would be far more attractive as a gameplay concept and historical reference to summoners of past games.


Summoner hasn't been a true Pet class since 3.0. Once the trances and then the Demi's were introduced the egi's have become little more then afterthoughts and a cute aethetic. SHB despite the introduction of egi-assaults actually made the egi's even less of a real pet that operates independent of it's master. SMN isn't a pet job, hasn't been for years.


SMN is a lot better now than it was when SHB landed, but I too would like egis gone and a rotation fully based on demis.
um the class summons a creature that does damage independent from the player, that you can command to do special actions ... that's literally the definition of a pet class and before SHB you had to manage your pet to move in an out of AOEs or they could die.Summoner hasn't been a true Pet class since 3.0. Once the trances and then the Demi's were introduced the egi's have become little more then afterthoughts and a cute aethetic. SHB despite the introduction of egi-assaults actually made the egi's even less of a real pet that operates independent of it's master. SMN isn't a pet job, hasn't been for years.
like if that's not a pet class then i don't know what your definition of a pet class is?


Something that requires actual involved and micro management of said pet where the pet takes on the primary roll of the jobs identity. The best summoners in Stormblood literally developed ways to do one prepull ability then a pet swap so they could just stick a pet on sic and never have to worry about them again. At that point a pet is little more then a glorified DOT that you have to occasionally press a button or two to insure it doesn't. This is what I mean by it's not a Pet class. Once the trances were introduced the pet's began to diminish. The Demi's came in and they became even more insubstantial. Now the pet's aren't even something that you have to worry about dying and don't operate in any individual way. We're a few changes of code from just making them a glowy weapon that pops up the moment you equip your book.um the class summons a creature that does damage independent from the player, that you can command to do special actions ... that's literally the definition of a pet class and before SHB you had to manage your pet to move in an out of AOEs or they could die.
like if that's not a pet class then i don't know what your definition of a pet class is?


As long as I have an external entity that that i can move around the battlefield seperate from me and has actions that it either does on its own or at my command, its a pet class to me. I find the GCD egi Assaults to feel great to use tbh, it gives me mobility without wasting Ruin IV charges for non burst phases. And now that pet potencies have been bumped up significantly the pet actually feels impactful.

Which demi primals already do. So, by those terms, getting rid of egis only serves to remove a poorly designed redundancy .As long as I have an external entity that that i can move around the battlefield seperate from me and has actions that it either does on its own or at my command, its a pet class to me. I find the GCD egi Assaults to feel great to use tbh, it gives me mobility without wasting Ruin IV charges for non burst phases. And now that pet potencies have been bumped up significantly the pet actually feels impactful.






Can we just go back to the previous system where I could leave Ifrit on Sic and enjoy the illusion of a pet class without having to manage it?
I think the Egi Assault change is great, it's just that it doesn't blend well with the current design.
I would like to see how it would fare if Egi Assault was kept as an ogcd except both are paired to have their own shared gcd (like old NIN mudras except longer) to discourage double-weaving which was a common complaint, it's one stack, doubled cooldown and doubled damage. Still, the lack of ogcds we have now is pretty similar to 5.x SMN which I love the most.
that's not a pet class then, the way FFXIV is doing the summoner is basically how every pet class is in every mmo or hell how most RPG deal with pet classes.Something that requires actual involved and micro management of said pet where the pet takes on the primary roll of the jobs identity. The best summoners in Stormblood literally developed ways to do one prepull ability then a pet swap so they could just stick a pet on sic and never have to worry about them again. At that point a pet is little more then a glorified DOT that you have to occasionally press a button or two to insure it doesn't. This is what I mean by it's not a Pet class. Once the trances were introduced the pet's began to diminish. The Demi's came in and they became even more insubstantial. Now the pet's aren't even something that you have to worry about dying and don't operate in any individual way. We're a few changes of code from just making them a glowy weapon that pops up the moment you equip your book.
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