
Originally Posted by
Taranok
Honestly, literally everything about Egis is holding back Summoner at this point. Egi Assault feels awkward and unrewarding to use, due to the 5s drop in trance cooldowns, enkindle and aetherpact are starting to drift like absolute mad. I seriously just want egis gone in 5.2. I know it won't happen, but I just want them gone. They're not working, all experiments to make pets work in any form short of demis or hands-off AQ-style pets have fundamentally failed, egis are actively hurting Summoner's class design.
Turning them into a GCD didn't exactly make the class worse, but it doesn't feel better because of it, either. It's replaced one problem (skill bloat and a way too busy class) with a completely different one. (being massively punished for cooldowns that like wandering, the class having all of its disparate systems that don't synergize meshing poorly being very obviously lampshaded.)
Once you see Aetherpact get blown into FBT, or Enkindle into DB, you start to realize just how serious the problem is, but with skilled play you are basically going to want to trance at 55-58 seconds, not 60 seconds as the timing is too tight and you introduce all of that drifting because of it.
Deleting egis would make SMN's rotation very boring right now, but at least it would only have one thing that destroys its coherency, Aetherflow, which is mostly just 3 oGCDs to press every 30 seconds. But it removes all the problems caused by Enkindle or Aetherpact slowly drifting into the demi summons as well and being spiked and shifted up to 20 seconds later as a result.
Seriously, how do the devs not see these problems?