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  1. #4
    Player
    YojimboM's Avatar
    Join Date
    Mar 2017
    Posts
    170
    Character
    Jack Rose
    World
    Ultros
    Main Class
    Monk Lv 100
    Quote Originally Posted by Valkyrie_Lenneth View Post
    Man, if you read the patch notes you'd know that the zone instances are going away Tuesday. Also, the login queue is there to prevent login servers from crashing. Come 5.1, you won't be able to bypass it anymore using the cancel, relog from character screen.

    It takes less than a minute to log in. It's not a big deal.
    It takes over a minute. I've sat for roughly 4 minutes 45 seconds in one case for an "11 person" queue that continually stayed at 11 for over 2 minutes. I watched a clock to be sure, too. It seems entirely arbitrary with the way they force you to wait. Today I had to wait 2 minutes to get through a "10 person" queue. Yesterday I got in within 20 seconds with yet another "10 person" queue. It's completely artificial and has no rhyme or reason.

    And no, it doesn't keep the login servers from crashing. I guarantee you their servers are not being hammered so hard they need to put a queue in place to save them. And, if they do, then they need to upgrade their tech and invest a little money back into their cash cow game for once. The only time there has ever been an issue with the login server was during the huge Shirogane housing rush, and that was something they admitted they were unprepared for. There hasn't been a single other time where the login server has outright crashed like it did then, not even Stormblood launch itself.


    Quote Originally Posted by Kokonji View Post
    and by the way, hod did you know your server isn't actually full...? do you have any server monitoring tools that connect to SE's server ?
    Doesn't take a genius to figure out that 1pm CST on a Monday probably isn't exactly peak playtime.

    Also, this is just Steam players, but: https://steamcharts.com/app/39210

    There's been a roughly ~55% depreciation in the number of online players since the big rush for Shadowbringers release. Overall, it's likely there are similar numbers. There was once a point where servers were legitimately full, but not right now. Especially not during post-patch lull.
    (3)
    Last edited by YojimboM; 10-29-2019 at 09:36 AM.