I'll use the same argument I said on the other thread: MSQ doesn't even tailor itself to your role. You can raise the dificulty levels up to the roof, you still won't be able to perform a healer or tank role properly because everything is set and done with the perspective of a DPS. If the solo instances were actually shaped after whatever role you enter the duty as, then yes, I'd be iffy about making it too easy because people wouldn't learn how to perform their jobs well. But when you have to Malefic spam in a fight in which the only objective is move around, rely on bad AI heals and drop someone's health bar to 0 before a countdown, well, I couldn't care less.