You're either lying or you have incredibly good luck. This happens to me for two weeks after the release of new 24 man content since I came to the game. With the exception of Void Ark because that was always very easy.
Because the same person who fails Will of the Moon a billion times now gets put in the same instance with me for Titania. If they couldn't do Will of the Moon on "normal," Titania will just be a treat.
Orbonne Monastery was literally with vote abandons even when it was relevant. O12N was comical in how many people tried to get a Vote Abandon to pass because they couldn't just faceroll it.
Last edited by ForteNightshade; 10-25-2019 at 11:48 PM.
"Stand in the ashes of a trillion dead souls and ask the ghosts if honor matters."
"The silence is your answer."
They're listed as being on a JPN server, so that's probably why lol. If they're clearing savage in DF, alliance raids shouldn't be an issue.
If you were on a NA server you would be very lucky for this to not happen. I've seen many abandons on Hashmal when it was current and Cid to this day still carries that risk. I've seen an abandon or two on Deathgaze since ShB released.
You guys should know by know that you're expected to carry weaker players.
It's not like the solo instances as is teach you how to perform well in a party or even demand any sort of mastery of your class as is. Not a big deal.
This, pretty much. Sure, you might say "They could improve if the difficulty remained the same!", but the reality of it is that they're going to likely be carried by Echo bonuses in the end and go right back to what feels familiar even if they aren't.
Differing skillsets
Differing abilities, (kids and handicapped play this game too you know)
Veteran healers don't care if we need to heal, but right now we don't. We want interesting things to do during the downtime other than a 30s dot and a single filler spell that hasn't changed from lvl 4 to lvl 90.
Dead DPS do no DPS. Raised DPS do 25/50% lower DPS. Do the mechanics and don't stand in bad stuff.
Other games expect basic competence, FFXIV is pleasantly surprised by it. Other games have toxic elitism. FFXIV has toxic casualism.[/LIST]
People learn things in dungeons, not solo instances.Yea it's totally not going to affect the fact that I already carry people quite often in normal modes by healing and ressing the results of easily avoidable damage. These people had the ability to complete the normal modes of the solo content. Imagine the people who cannot and choose the easier modes instead.
Lovely.
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