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  1. #10
    Player
    Raqrie_Tohka's Avatar
    Join Date
    Sep 2015
    Posts
    174
    Character
    Sokhatai Tohka
    World
    Odin
    Main Class
    Archer Lv 80
    Quote Originally Posted by Allooutrick View Post
    Perhaps try to consider what counter arguments others will make. As others have pointed out, Dancer isn't intended to be a beginner class. Thaumaturge, arcanist, rogue, those are beginner classes. What's more, since this is near the start of your post, it makes for a bad first impression and makes it hard to take anything that follows as well thought out.
    Nice. As always, it’s about appealing to the preestablished prejudice and focusing your argument on where other people agrees instead of having discussion on the arguable parts where other people disagree. Though I’m not saying my writing and organizing ability is blameless here.

    But Ninja as a starter-friendly class? I really can’t agree with that.
    The way I see dancer as an obvious class designed to make newcomers fit into the game, is because of its
    - Easy rotation due to a lack of complex OGCDs,
    -A “cheap thrills” type rotation revolving around and I quote myself, the “?? Disco phase”,
    -Boosting someone else’s dps in a form of psychological feel-good instead of having everyone focus on their own dps,
    - Tools for mobility to help newcomers
    - Even a handy tiny aoe heal for the feel-good and stuff (I’m useful) compared to more complex and indirect buffs like bard Minne,
    - All the flashy stuff, including improvisation during downtime (look I’m flashy)
    - ETC.

    A lot of semi-newcomers aka. HW/SB quitters would want something easy to return to, without having to start from square one. The “cash whale” type dream players would also have no problem of reaching higher level quickly, either directly or through exp boosts from gear and whatnot. Or want a quick secondary class to ease their boredom.

    99 players would have 99 impressions of a class, and if designed by themselves, probably many different “true” images of a class. But what would not do, is to have a cheapened image of the class due to accessibility reasons (cough AST cards, Bard songs) infringing upon the uniqueness and spirit of the class itself. A line has to be drawn.

    And my bottom line is, at least for me, I am not very satisfied with the ... innate feeling, whole representation of this dancer combat design philosophy. Sure it matches up with the “support others in spirit” and all, but it just feels ... off, weak, neutered. It’s a bit extreme, but try to see what I’m trying to express here.

    Including how some people mentioned dancer was dull without flourish, so dancer with flourish suddenly becomes un-dull? It sticks out like a sore thumb in how it’s “supposed” to add so much for the class.
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    Last edited by Raqrie_Tohka; 10-22-2019 at 08:21 PM.