Results -9 to 0 of 110

Threaded View

  1. #31
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,856
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Mhaeric View Post
    Why? The elemental spells all generate more mana than their equivalent balance spells, and it's only the base spells in the single target rotation that are ordered in the rotation from lowest to highest mana generated. The AoE and finisher spells are all used in order of lower dps/higher mana ---> higher dps/lower mana. It also makes sense to me that the balance spells are slightly less potent in terms of generating mana due to being generalist spells while the focused spells are more efficient at generating mana due to their focus.
    That wasn't true of Impact when it was a single-target spell. Its combined mana gain was higher than Veraero or Verthunder.

    Thus, we have no precedent for "A single-element spell must always contribute more mana than the sum of a dual-element spell's contributions." Impulse broke that rule, if ever it was a thing.


    But, let's say we remove Impulse. No old Impulse, nor the new Impulse yet. At that point we'd have made firm another rule, "Long casts generate more mana (combined) than short casts."

    In which case... why does new Impulse, a long cast, generate less MP combined than Verthunder II or Veraero II, each short casts?

    Edit: My bad there; for some reason I could have sworn old Impact generated 6/6.
    (0)
    Last edited by Shurrikhan; 10-21-2019 at 12:24 AM.