Nah G'raha clearly talks about it thus it will be MSQ also Nier raid be by Dwaves while this will be in lakelandI might be overthinking it but when they showed the new dungeon, there was a ballroom with what appears to be ghosts of people that might have been living in here. And I couldn't help but think of the ballroom from the first NieR game.
Maybe this dungeon will lead us to the NieR Raid?
Guy butt is best butt <3



Well like I said I was kinda overthinking it and couldn't help but draw parallels to the Shadowlord Castle from the first NieR game with the similarities: both places are abandoned except for one person (Shadowlord and the Nu Mou), they both have a ballroom...
Plus the trailer kinda put heavy emphasis on the crossover raid with NieR Automata so yeah...
It is most likely a heavy reference to it but nothing more (of the final fantasys i have played i don't recall a haunted ballroom so this is most likely a NieR thing unless someone knows of one in the series)Well like I said I was kinda overthinking it and couldn't help but draw parallels to the Shadowlord Castle from the first NieR game with the similarities: both places are abandoned except for one person (Shadowlord and the Nu Mou), they both have a ballroom...
Plus the trailer kinda put heavy emphasis on the crossover raid with NieR Automata so yeah...
Guy butt is best butt <3
Haunted ballroom set pieces are a concept going back decades. Disneyland's Haunted Mansion has had it since the 60s and I'm sure there are older examples.



Like I said before, it reminded me of Anastasia:
Given the Nu Mou's nature, at least in Il Mheg, of being heavily nostalgic for the past, its likely not even "haunted". More like a more ethereal version of the glamour Hades used in Amaurot. Though I suppose the Nu Mou there could be a nutter, and has actually trapped fragments of souls there.
That waltz animation, though. I can't get over it. There's even that twirl your partner move in it. Want.
Last edited by Alleluia; 10-20-2019 at 04:36 AM.


I hear Kaine say "Bunch of bastards dancing" when I see this image lol.I might be overthinking it but when they showed the new dungeon, there was a ballroom with what appears to be ghosts of people that might have been living in here. And I couldn't help but think of the ballroom from the first NieR game.
Maybe this dungeon will lead us to the NieR Raid?
I think it's a common trope in haunted things, but that would be a funny reference to Nier (Nier itself being full of references about other games). That's a big coincidence nevertheless.
It seems obvious that it is linked to sending the Scions back (that's what the FR promotional site implies). Seven days and we will know![]()


Well the dungeon is finally out! Tagging spoilers for the sake of it since this is fresh content but a general thought on it relating to the media we've been shown.
The set pieces like the ghost dancers was insanely cool. It's one thing seeing the video of it but going in there to check it out in person was fantastic.
It was fun piecing together what I thought each boss would be as well as trying to think of what song will play in it.
So the song itself is the Grand Dungeon being a rendition of Lakeland's theme. SE doing that classic fake out putting the retuned 2.0 dungeon battle theme over it made me think they were doing something different but nope!
In terms of bosses the first one was annoying but easy to deal with. My group got so many vul stacks but we managed. The second boss was nothing too crazy past the seeds, but we handled it. However the third boss is absolute DF wipe material. So many times I would put myself in the right spot, and he would charge a dps and cleave the furniture destroying it. So we almost always had one person die to the blue flames. The concept behind the boss was pretty fun, and it made me use my head (but especially read my debuffs) to understand what was happening.
I'd still say Twinning and Amaurot are better dungeons as a whole, however it was a fun time and I'll be happy to run it in my Expert rous if people can use their heads for the final boss.
Dungeon was okay in the end.
Not very story relevant, just a place where we need to beat up some 'familiars' to get their master's attention. But the dungeon itself was fine if not spectacular, though I did like the burning furniture mechanic in the last boss.
The dancing ghosts though I can add to the pile of potentially unitentional Nier references.



5 wipes on last boss...
No spoilers but jeez
I went in with trusts and wiped like 6 times on the first boss. Next two were much easier but on the last boss I had some trouble figuring out where was safe and where was Bad when he waserupting flames out of squares on the ground.
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.

Reply With Quote



